fix gdi bug?
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@ -31,7 +31,7 @@ class GaussianDiffusionInjector(Injector):
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hq = state[self.input]
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hq = state[self.input]
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# In eval mode, seed torch with a deterministic seed for reproducibility.
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# In eval mode, seed torch with a deterministic seed for reproducibility.
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if not gen.trainable:
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if not gen.training():
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torch.manual_seed(0)
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torch.manual_seed(0)
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random.seed(0)
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random.seed(0)
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@ -51,7 +51,7 @@ class GaussianDiffusionInjector(Injector):
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self.output_x_start_key: diffusion_outputs['x_start_predicted']})
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self.output_x_start_key: diffusion_outputs['x_start_predicted']})
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# Absolutely critical to undo the above seed.
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# Absolutely critical to undo the above seed.
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if not gen.trainable:
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if not gen.training():
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torch.manual_seed(int(time.time()))
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torch.manual_seed(int(time.time()))
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random.seed(int(time.time()))
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random.seed(int(time.time()))
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