FidelityFX-FSR2/.gitlab-ci.yml

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variables:
SampleName: FSR2_Sample
CMakeConfig: -G "Visual Studio 16 2019" -A x64
GIT_SUBMODULE_STRATEGY: normal
FF_USE_FASTZIP: "true"
ARTIFACT_COMPRESSION_LEVEL: "fast"
stages:
- build
- deploy
build_dx12:
tags:
- windows
- amd64
stage: build
artifacts:
paths:
- bin/
script:
- 'cmake -A x64 -S . -B build/DX12 -DGFX_API=DX12'
- 'cmake --build build/DX12 --config Release --parallel 4 -- /p:CL_MPcount=16'
build_vk:
tags:
- windows
- amd64
stage: build
artifacts:
paths:
- bin/
script:
- 'cmake -A x64 -S . -B build/VK -DGFX_API=VK'
- 'cmake --build build/VK --config Release --parallel 4 -- /p:CL_MPcount=16'
package_sample:
tags:
- windows
- amd64
stage: deploy
dependencies:
- build_dx12
- build_vk
script:
- echo "Packaging build"
- echo cd .\bin\ > %SampleName%_DX12.bat
- echo start %SampleName%_DX12.exe >> %SampleName%_DX12.bat
- copy %VULKAN_SDK%\Bin\glslc.exe bin
- echo cd .\bin\ > %SampleName%_VK.bat
- echo start %SampleName%_VK.exe >> %SampleName%_VK.bat
artifacts:
name: "%SampleName%-%CI_COMMIT_TAG%-%CI_COMMIT_REF_NAME%-%CI_COMMIT_SHORT_SHA%"
paths:
- "bin/"
- "media/cauldron-media/AbandonedWarehouse/"
- "media/cauldron-media/Sponza-New/"
- "media/cauldron-media/envmaps/"
- "media/cauldron-media/noise/"
- "media/cauldron-media/color_ramp_bt2020_dcip3/"
- "media/cauldron-media/readme.md"
- "media/cauldron-media/screenshot.png"
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- "media/atlas.dds"
- "media/checkerboard.dds"
- "media/composition_text.dds"
- "media/lion.jpg"
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- "README.md"
- "LICENSE.txt"
- "%SampleName%_DX12.bat"
- "%SampleName%_VK.bat"