Reduced FSR2_LockInputLuma dimensions from presentation resolution to render resolution saving memory

This commit is contained in:
Vignesh Gunasekaran 2023-03-03 00:07:58 +01:00
parent 149cf26e12
commit 5e73d05bcb

View File

@ -516,7 +516,7 @@ static FfxErrorCode fsr2Create(FfxFsr2Context_Private* context, const FfxFsr2Con
FFX_SURFACE_FORMAT_R16G16_FLOAT, contextDescription->displaySize.width, contextDescription->displaySize.height, 1, FFX_RESOURCE_FLAGS_NONE },
{ FFX_FSR2_RESOURCE_IDENTIFIER_LOCK_INPUT_LUMA, L"FSR2_LockInputLuma", (FfxResourceUsage)(FFX_RESOURCE_USAGE_UAV),
FFX_SURFACE_FORMAT_R16_FLOAT, contextDescription->displaySize.width, contextDescription->displaySize.height, 1, FFX_RESOURCE_FLAGS_ALIASABLE },
FFX_SURFACE_FORMAT_R16_FLOAT, contextDescription->maxRenderSize.width, contextDescription->maxRenderSize.height, 1, FFX_RESOURCE_FLAGS_ALIASABLE },
{ FFX_FSR2_RESOURCE_IDENTIFIER_NEW_LOCKS, L"FSR2_NewLocks", (FfxResourceUsage)(FFX_RESOURCE_USAGE_UAV),
FFX_SURFACE_FORMAT_R8_UNORM, contextDescription->displaySize.width, contextDescription->displaySize.height, 1, FFX_RESOURCE_FLAGS_ALIASABLE },