// // Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "../vk/stdafx.h" namespace CAULDRON_VK { // For adding markers in RGP class UserMarker { public: UserMarker(VkCommandBuffer commandBuffer, const char* name) : m_commandBuffer( commandBuffer ) { SetPerfMarkerBegin(m_commandBuffer, name); } ~UserMarker() { SetPerfMarkerEnd(m_commandBuffer); } private: VkCommandBuffer m_commandBuffer; }; size_t FormatSize(VkFormat format); class Buffer { public: Buffer() {} virtual ~Buffer() {} virtual void OnDestroy() { if (m_bufferView) { vkDestroyBufferView(m_pDevice->GetDevice(), m_bufferView, nullptr); m_bufferView = VK_NULL_HANDLE; } if (m_buffer) { vmaDestroyBuffer(m_pDevice->GetAllocator(), m_buffer, m_alloc); m_buffer = VK_NULL_HANDLE; } m_pDevice = nullptr; m_sizeInBytes = 0; } bool Init(Device *pDevice, int numElements, VkFormat format, const char* name) { m_pDevice = pDevice; m_sizeInBytes = numElements * FormatSize( format ); VmaAllocationCreateInfo bufferAllocCreateInfo = {}; bufferAllocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY; bufferAllocCreateInfo.flags = VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT; bufferAllocCreateInfo.pUserData = (void*)name; VmaAllocationInfo gpuAllocInfo = {}; VkBufferCreateInfo bufferInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO }; bufferInfo.size = m_sizeInBytes; bufferInfo.usage = VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT; VkResult res = vmaCreateBuffer(m_pDevice->GetAllocator(), &bufferInfo, &bufferAllocCreateInfo, &m_buffer, &m_alloc, &gpuAllocInfo); assert(res == VK_SUCCESS); SetResourceName(pDevice->GetDevice(), VK_OBJECT_TYPE_BUFFER, (uint64_t)m_buffer, name); VkBufferViewCreateInfo viewInfo = {}; viewInfo.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO; viewInfo.format = format; viewInfo.buffer = m_buffer; viewInfo.range = m_sizeInBytes; vkCreateBufferView(pDevice->GetDevice(), &viewInfo, nullptr, &m_bufferView); SetResourceName(m_pDevice->GetDevice(), VK_OBJECT_TYPE_BUFFER_VIEW, (uint64_t)m_bufferView, name); return true; } bool Init(Device *pDevice, int numElements, size_t structSize, const char* name, bool indirectArgs) { m_pDevice = pDevice; m_sizeInBytes = numElements * structSize; VmaAllocationCreateInfo bufferAllocCreateInfo = {}; bufferAllocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY; bufferAllocCreateInfo.flags = VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT; bufferAllocCreateInfo.pUserData = (void*)name; VmaAllocationInfo gpuAllocInfo = {}; VkBufferCreateInfo bufferInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO }; bufferInfo.size = m_sizeInBytes; bufferInfo.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT; if ( indirectArgs ) bufferInfo.usage |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT; VkResult res = vmaCreateBuffer(m_pDevice->GetAllocator(), &bufferInfo, &bufferAllocCreateInfo, &m_buffer, &m_alloc, &gpuAllocInfo); assert(res == VK_SUCCESS); SetResourceName(pDevice->GetDevice(), VK_OBJECT_TYPE_BUFFER, (uint64_t)m_buffer, name); return true; } VkBuffer& Resource() { return m_buffer; } void SetDescriptorSet(int index, VkDescriptorSet descriptorSet, bool asUAV) const { VkDescriptorBufferInfo descriptorBufferInfo = {}; descriptorBufferInfo.buffer = m_buffer; descriptorBufferInfo.range = m_sizeInBytes; VkWriteDescriptorSet write = {}; write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; write.dstSet = descriptorSet; write.descriptorCount = 1; if ( m_bufferView ) { write.descriptorType = asUAV ? VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER : VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER; write.pTexelBufferView = &m_bufferView; } else { write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; write.pBufferInfo = &descriptorBufferInfo; } write.dstBinding = index; vkUpdateDescriptorSets(m_pDevice->GetDevice(), 1, &write, 0, nullptr); } void PipelineBarrier( VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask ) { VkBufferMemoryBarrier memoryBarrier = {}; memoryBarrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER; memoryBarrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT; memoryBarrier.dstAccessMask = dstStageMask == VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT ? VK_ACCESS_INDIRECT_COMMAND_READ_BIT : VK_ACCESS_SHADER_READ_BIT; memoryBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; memoryBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; memoryBarrier.buffer = m_buffer; memoryBarrier.size = m_sizeInBytes; vkCmdPipelineBarrier( commandBuffer, srcStageMask, dstStageMask, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 1, &memoryBarrier, 0, nullptr ); } void AddPipelineBarrier( std::vector& barrierList, VkPipelineStageFlags dstStageMask ) { VkBufferMemoryBarrier memoryBarrier = {}; memoryBarrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER; memoryBarrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT; memoryBarrier.dstAccessMask = dstStageMask == VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT ? VK_ACCESS_INDIRECT_COMMAND_READ_BIT : VK_ACCESS_SHADER_READ_BIT; memoryBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; memoryBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; memoryBarrier.buffer = m_buffer; memoryBarrier.size = m_sizeInBytes; barrierList.push_back( memoryBarrier ); } private: Device* m_pDevice = nullptr; VmaAllocation m_alloc = VK_NULL_HANDLE; VkBuffer m_buffer = VK_NULL_HANDLE; size_t m_sizeInBytes = 0; VkBufferView m_bufferView = VK_NULL_HANDLE; }; }