diff --git a/samples/paletted/main.c b/samples/paletted/main.c index d520ba2..5def756 100644 --- a/samples/paletted/main.c +++ b/samples/paletted/main.c @@ -117,8 +117,8 @@ void LoadGLTextures() { glGenTextures(1, &texture[0]); glBindTexture(GL_TEXTURE_2D, texture[0]); // 2d texture (x and y size) - glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER, GL_LINEAR); // scale linearly when image bigger than texture - glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER, GL_LINEAR); // scale linearly when image smalled than texture + glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR); // 2d texture, level of detail 0 (normal), 3 components (red, green, blue), x size from image, y size from image, // border 0 (normal), rgb color data, unsigned byte data, and finally the data itself.