Don't allow zero as a valid texture ID
This commit is contained in:
parent
6189f8d671
commit
31ed419dfa
|
@ -240,6 +240,7 @@ void APIENTRY glBindTexture(GLenum target, GLuint texture) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(texture) {
|
||||||
/* If this didn't come from glGenTextures, then we should initialize the
|
/* If this didn't come from glGenTextures, then we should initialize the
|
||||||
* texture the first time it's bound */
|
* texture the first time it's bound */
|
||||||
if(!named_array_used(&TEXTURE_OBJECTS, texture)) {
|
if(!named_array_used(&TEXTURE_OBJECTS, texture)) {
|
||||||
|
@ -247,7 +248,6 @@ void APIENTRY glBindTexture(GLenum target, GLuint texture) {
|
||||||
_glInitializeTextureObject(txr, texture);
|
_glInitializeTextureObject(txr, texture);
|
||||||
}
|
}
|
||||||
|
|
||||||
if(texture) {
|
|
||||||
TEXTURE_UNITS[ACTIVE_TEXTURE] = (TextureObject*) named_array_get(&TEXTURE_OBJECTS, texture);
|
TEXTURE_UNITS[ACTIVE_TEXTURE] = (TextureObject*) named_array_get(&TEXTURE_OBJECTS, texture);
|
||||||
} else {
|
} else {
|
||||||
TEXTURE_UNITS[ACTIVE_TEXTURE] = NULL;
|
TEXTURE_UNITS[ACTIVE_TEXTURE] = NULL;
|
||||||
|
|
Loading…
Reference in New Issue
Block a user