diff --git a/GL/state.c b/GL/state.c index 20f28c5..a302157 100644 --- a/GL/state.c +++ b/GL/state.c @@ -49,7 +49,7 @@ void _glApplyScissor(bool force); static int _calc_pvr_face_culling() { if(!CULLING_ENABLED) { - return GPU_CULLING_NONE; + return GPU_CULLING_SMALL; } else { if(CULL_FACE == GL_BACK) { return (FRONT_FACE == GL_CW) ? GPU_CULLING_CCW : GPU_CULLING_CW;