Compile quadmark on PC

This commit is contained in:
Luke Benstead 2021-04-19 20:43:56 +01:00
parent b480c0a01f
commit 8977fbf6e2
2 changed files with 10 additions and 3 deletions

View File

@ -143,8 +143,8 @@ gen_sample(zclip_triangle samples/zclip_triangle/main.c)
gen_sample(zclip_trianglestrip samples/zclip_trianglestrip/main.c)
gen_sample(scissor samples/scissor/main.c)
gen_sample(polymark samples/polymark/main.c)
gen_sample(quadmark samples/quadmark/main.c)
if(PLATFORM_DREAMCAST)
gen_sample(quadmark samples/quadmark/main.c)
gen_sample(trimark samples/trimark/main.c)
endif()

View File

@ -7,12 +7,15 @@
(c)2002 Dan Potter, Paul Boese
*/
#ifdef __DREAMCAST__
#include <kos.h>
#endif
#include <GL/gl.h>
#include <GL/glkos.h>
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
enum { PHASE_HALVE, PHASE_INCR, PHASE_DECR, PHASE_FINAL };
@ -22,6 +25,7 @@ int phase = PHASE_HALVE;
float avgfps = -1;
void running_stats() {
#ifdef __DREAMCAST__
pvr_stats_t stats;
pvr_get_stats(&stats);
@ -29,18 +33,22 @@ void running_stats() {
avgfps = stats.frame_rate;
else
avgfps = (avgfps + stats.frame_rate) / 2.0f;
#endif
}
void stats() {
#ifdef __DREAMCAST__
pvr_stats_t stats;
pvr_get_stats(&stats);
dbglog(DBG_DEBUG, "3D Stats: %d VBLs, frame rate ~%f fps\n",
stats.vbl_count, stats.frame_rate);
#endif
}
int check_start() {
#ifdef __DREAMCAST__
maple_device_t *cont;
cont_state_t *state;
@ -52,12 +60,11 @@ int check_start() {
if(state)
return state->buttons & CONT_START;
}
#endif
return 0;
}
pvr_poly_hdr_t hdr;
void setup() {
glKosInit();
glMatrixMode(GL_MODELVIEW);