Build out to libGLdc.a to avoid confusion with libGL

This commit is contained in:
Luke Benstead 2018-05-21 19:55:20 +01:00
parent 51d02ae489
commit ae1bb2869b

View File

@ -5,7 +5,7 @@
# Copyright (C) 2014 Lawrence Sebald
# Copyright (C) 2018 Luke Benstead
TARGET = libGL.a
TARGET = libGLdc.a
OBJS = GL/draw.o GL/flush.o GL/framebuffer.o GL/immediate.o GL/lighting.o GL/state.o GL/texture.o
OBJS += GL/matrix.o GL/fog.o GL/error.o
@ -19,11 +19,11 @@ link:
build: $(OBJS) link
defaultall: build subdirs linklib create_kos_link
defaultall: create_kos_link $(OBJS) subdirs linklib
include $(KOS_BASE)/addons/Makefile.prefab
# creates the kos link to the headers
create_kos_link:
rm -f ../include/GL
ln -s ../libgl/include ../include/GL
ln -s ../GLdc/include ../include/GL