regroup the BMP file loading into 1 file, and correct some types that give...
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d7d8f4c4f1
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@ -123,9 +123,9 @@ gen_sample(blend_test samples/blend_test/main.c)
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gen_sample(depth_funcs samples/depth_funcs/main.c)
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gen_sample(depth_funcs_alpha_testing samples/depth_funcs_alpha_testing/main.c samples/depth_funcs_alpha_testing/gl_png.c)
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gen_sample(depth_funcs_ortho samples/depth_funcs_ortho/main.c)
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gen_sample(lerabot01 samples/lerabot01/main.c)
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gen_sample(lights samples/lights/main.c)
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gen_sample(mipmap samples/mipmap/main.c)
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gen_sample(lerabot01 samples/lerabot01/main.c samples/loadbmp.c)
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gen_sample(lights samples/lights/main.c samples/loadbmp.c)
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gen_sample(mipmap samples/mipmap/main.c samples/loadbmp.c)
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gen_sample(multitexture_arrays samples/multitexture_arrays/main.c samples/multitexture_arrays/pvr-texture.c)
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gen_sample(nehe02 samples/nehe02/main.c)
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gen_sample(nehe02de samples/nehe02de/main.c)
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@ -133,11 +133,11 @@ gen_sample(nehe02va samples/nehe02va/main.c)
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gen_sample(nehe03 samples/nehe03/main.c)
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gen_sample(nehe04 samples/nehe04/main.c)
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gen_sample(nehe05 samples/nehe05/main.c)
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gen_sample(nehe06 samples/nehe06/main.c)
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gen_sample(nehe06 samples/nehe06/main.c samples/loadbmp.c)
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gen_sample(nehe06_vq samples/nehe06_vq/main.c)
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gen_sample(nehe06_4444twid samples/nehe06_4444twid/main.c)
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gen_sample(nehe08 samples/nehe08/main.c samples/nehe08/pvr-texture.c)
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gen_sample(nehe20 samples/nehe20/main.c)
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gen_sample(nehe20 samples/nehe20/main.c samples/loadbmp.c)
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gen_sample(ortho2d samples/ortho2d/main.c)
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gen_sample(paletted samples/paletted/main.c)
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gen_sample(paletted_pcx samples/paletted_pcx/main.c)
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@ -16,102 +16,14 @@ extern uint8 romdisk[];
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KOS_INIT_ROMDISK(romdisk);
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#endif
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#include "../loadbmp.h"
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/* floats for x rotation, y rotation, z rotation */
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float xrot, yrot, zrot;
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/* storage for one texture */
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int texture[1];
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/* Image type - contains height, width, and data */
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struct Image {
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unsigned long sizeX;
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unsigned long sizeY;
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char *data;
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};
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typedef struct Image Image;
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// quick and dirty bitmap loader...for 24 bit bitmaps with 1 plane only.
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// See http://www.dcs.ed.ac.uk/~mxr/gfx/2d/BMP.txt for more info.
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int ImageLoad(char *filename, Image *image) {
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FILE *file;
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unsigned long size; // size of the image in bytes.
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unsigned long i; // standard counter.
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unsigned short int planes; // number of planes in image (must be 1)
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unsigned short int bpp; // number of bits per pixel (must be 24)
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char temp; // temporary color storage for bgr-rgb conversion.
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// make sure the file is there.
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if ((file = fopen(filename, "rb"))==NULL)
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{
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printf("File Not Found : %s\n",filename);
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return 0;
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}
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// seek through the bmp header, up to the width/height:
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fseek(file, 18, SEEK_CUR);
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// read the width
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if ((i = fread(&image->sizeX, 4, 1, file)) != 1) {
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printf("Error reading width from %s.\n", filename);
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return 0;
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}
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printf("Width of %s: %lu\n", filename, image->sizeX);
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// read the height
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if ((i = fread(&image->sizeY, 4, 1, file)) != 1) {
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printf("Error reading height from %s.\n", filename);
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return 0;
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}
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printf("Height of %s: %lu\n", filename, image->sizeY);
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// calculate the size (assuming 24 bits or 3 bytes per pixel).
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size = image->sizeX * image->sizeY * 3;
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// read the planes
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if ((fread(&planes, 2, 1, file)) != 1) {
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printf("Error reading planes from %s.\n", filename);
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return 0;
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}
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if (planes != 1) {
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printf("Planes from %s is not 1: %u\n", filename, planes);
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return 0;
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}
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// read the bpp
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if ((i = fread(&bpp, 2, 1, file)) != 1) {
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printf("Error reading bpp from %s.\n", filename);
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return 0;
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}
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if (bpp != 24) {
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printf("Bpp from %s is not 24: %u\n", filename, bpp);
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return 0;
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}
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// seek past the rest of the bitmap header.
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fseek(file, 24, SEEK_CUR);
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// read the data.
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image->data = (char *) malloc(size);
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if (image->data == NULL) {
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printf("Error allocating memory for color-corrected image data");
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return 0;
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}
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if ((i = fread(image->data, size, 1, file)) != 1) {
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printf("Error reading image data from %s.\n", filename);
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return 0;
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}
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for (i=0;i<size;i+=3) { // reverse all of the colors. (bgr -> rgb)
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temp = image->data[i];
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image->data[i] = image->data[i+2];
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image->data[i+2] = temp;
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}
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// we're done.
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return 1;
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}
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// Load Bitmaps And Convert To Textures
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void LoadGLTextures() {
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// Load Texture
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@ -12,113 +12,20 @@
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#include "GL/glkos.h"
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#ifdef __DREAMCAST__
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#include <kos.h>
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extern uint8_t romdisk[];
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KOS_INIT_ROMDISK(romdisk);
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#define IMAGE_FILENAME "/rd/NeHe.bmp"
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#else
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#define IMAGE_FILENAME "samples/lights/romdisk/NeHe.bmp"
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#endif
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#include "../loadbmp.h"
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float xrot, yrot, zrot;
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int texture[1];
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struct Image {
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unsigned long sizeX;
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unsigned long sizeY;
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char *data;
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};
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typedef struct Image Image;
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int ImageLoad(char *filename, Image *image) {
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FILE *file;
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unsigned long size;
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unsigned long i;
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unsigned short int planes;
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unsigned short int bpp;
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char temp;
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if ((file = fopen(filename, "rb"))==NULL)
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{
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printf("File Not Found : %s\n",filename);
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return 0;
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}
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fseek(file, 18, SEEK_CUR);
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if ((i = fread(&image->sizeX, 4, 1, file)) != 1) {
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printf("Error reading width from %s.\n", filename);
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return 0;
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}
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printf("Width of %s: %lu\n", filename, image->sizeX);
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if ((i = fread(&image->sizeY, 4, 1, file)) != 1) {
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printf("Error reading height from %s.\n", filename);
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return 0;
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}
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printf("Height of %s: %lu\n", filename, image->sizeY);
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size = image->sizeX * image->sizeY * 3;
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if ((fread(&planes, 2, 1, file)) != 1) {
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printf("Error reading planes from %s.\n", filename);
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return 0;
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}
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if (planes != 1) {
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printf("Planes from %s is not 1: %u\n", filename, planes);
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return 0;
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}
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if ((i = fread(&bpp, 2, 1, file)) != 1) {
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printf("Error reading bpp from %s.\n", filename);
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return 0;
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}
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if (bpp != 24) {
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printf("Bpp from %s is not 24: %u\n", filename, bpp);
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return 0;
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}
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fseek(file, 24, SEEK_CUR);
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image->data = (char *) malloc(size);
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if (image->data == NULL) {
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printf("Error allocating memory for color-corrected image data");
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return 0;
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}
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if ((i = fread(image->data, size, 1, file)) != 1) {
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fprintf(stderr, "Error reading image data from %s.\n", filename);
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return 0;
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}
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for (i=0;i<size;i+=3) {
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temp = image->data[i];
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image->data[i] = image->data[i+2];
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image->data[i+2] = temp;
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}
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return 1;
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}
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void LoadGLTextures() {
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Image *image1;
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90
samples/loadbmp.c
Normal file
90
samples/loadbmp.c
Normal file
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@ -0,0 +1,90 @@
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// quick and dirty bitmap loader...for 24 bit bitmaps with 1 plane only.
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// See http://www.dcs.ed.ac.uk/~mxr/gfx/2d/BMP.txt for more info.
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#include <stdio.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include "loadbmp.h"
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int ImageLoad(char *filename, Image *image) {
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FILE *file;
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size_t size; // size of the image in bytes.
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size_t i; // standard counter.
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int32_t sizeX, sizeY; // width/height of the image - must be 4 bytes to match the file format
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int16_t planes; // number of planes in image (must be 1)
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int16_t bpp; // number of bits per pixel (must be 24)
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char temp; // temporary color storage for bgr-rgb conversion.
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// make sure the file is there.
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if ((file = fopen(filename, "rb"))==NULL) {
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printf("File Not Found : %s\n",filename);
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return 0;
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}
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// seek through the bmp header, up to the width/height:
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fseek(file, 18, SEEK_CUR);
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// read the width
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if ((i = fread(&sizeX, 4, 1, file)) != 1) {
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printf("Error reading width from %s.\n", filename);
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return 0;
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}
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image->sizeX = sizeX;
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printf("Width of %s: %d\n", filename, sizeX);
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// read the height
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if ((i = fread(&sizeY, 4, 1, file)) != 1) {
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printf("Error reading height from %s.\n", filename);
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return 0;
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}
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image->sizeY = sizeY;
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printf("Height of %s: %d\n", filename, sizeY);
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// calculate the size (assuming 24 bits or 3 bytes per pixel).
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size = image->sizeX * image->sizeY * 3;
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// read the planes
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if ((fread(&planes, 2, 1, file)) != 1) {
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printf("Error reading planes from %s.\n", filename);
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return 0;
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}
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if (planes != 1) {
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printf("Planes from %s is not 1: %u\n", filename, planes);
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return 0;
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}
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// read the bpp
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if ((i = fread(&bpp, 2, 1, file)) != 1) {
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printf("Error reading bpp from %s.\n", filename);
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return 0;
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}
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if (bpp != 24) {
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printf("Bpp from %s is not 24: %u\n", filename, bpp);
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return 0;
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}
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// seek past the rest of the bitmap header.
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fseek(file, 24, SEEK_CUR);
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// read the data.
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image->data = (char *) malloc(size);
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if (image->data == NULL) {
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printf("Error allocating memory for color-corrected image data");
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return 0;
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}
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if ((i = fread(image->data, size, 1, file)) != 1) {
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printf("Error reading image data from %s.\n", filename);
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return 0;
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}
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for (i=0;i<size;i+=3) { // reverse all of the colors. (bgr -> rgb)
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temp = image->data[i];
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image->data[i] = image->data[i+2];
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image->data[i+2] = temp;
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}
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// we're done.
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return 1;
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}
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16
samples/loadbmp.h
Normal file
16
samples/loadbmp.h
Normal file
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@ -0,0 +1,16 @@
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// quick and dirty bitmap loader...for 24 bit bitmaps with 1 plane only.
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// See http://www.dcs.ed.ac.uk/~mxr/gfx/2d/BMP.txt for more info.
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#ifndef __LOADBMP_H
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#define __LOADBMP_H
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/* Image type - contains height, width, and data */
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struct Image {
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unsigned int sizeX;
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unsigned int sizeY;
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char *data;
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};
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typedef struct Image Image;
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int ImageLoad(char *, Image *);
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#endif
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@ -19,99 +19,11 @@ KOS_INIT_ROMDISK(romdisk);
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#define IMAGE_FILENAME "samples/mipmap/romdisk/NeHe.bmp"
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#endif
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#include "../loadbmp.h"
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/* storage for one texture */
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int texture[1];
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/* Image type - contains height, width, and data */
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struct Image {
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unsigned long sizeX;
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unsigned long sizeY;
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char *data;
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};
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typedef struct Image Image;
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// quick and dirty bitmap loader...for 24 bit bitmaps with 1 plane only.
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// See http://www.dcs.ed.ac.uk/~mxr/gfx/2d/BMP.txt for more info.
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int ImageLoad(char *filename, Image *image) {
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FILE *file;
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unsigned long size; // size of the image in bytes.
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unsigned long i; // standard counter.
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unsigned short int planes; // number of planes in image (must be 1)
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unsigned short int bpp; // number of bits per pixel (must be 24)
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char temp; // temporary color storage for bgr-rgb conversion.
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// make sure the file is there.
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if ((file = fopen(filename, "rb"))==NULL)
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{
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printf("File Not Found : %s\n",filename);
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return 0;
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}
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// seek through the bmp header, up to the width/height:
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fseek(file, 18, SEEK_CUR);
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// read the width
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if ((i = fread(&image->sizeX, 4, 1, file)) != 1) {
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printf("Error reading width from %s.\n", filename);
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return 0;
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}
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printf("Width of %s: %lu\n", filename, image->sizeX);
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// read the height
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if ((i = fread(&image->sizeY, 4, 1, file)) != 1) {
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printf("Error reading height from %s.\n", filename);
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return 0;
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}
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printf("Height of %s: %lu\n", filename, image->sizeY);
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// calculate the size (assuming 24 bits or 3 bytes per pixel).
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size = image->sizeX * image->sizeY * 3;
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// read the planes
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if ((fread(&planes, 2, 1, file)) != 1) {
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printf("Error reading planes from %s.\n", filename);
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return 0;
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}
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if (planes != 1) {
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printf("Planes from %s is not 1: %u\n", filename, planes);
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return 0;
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}
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// read the bpp
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if ((i = fread(&bpp, 2, 1, file)) != 1) {
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printf("Error reading bpp from %s.\n", filename);
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return 0;
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}
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if (bpp != 24) {
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printf("Bpp from %s is not 24: %u\n", filename, bpp);
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return 0;
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}
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// seek past the rest of the bitmap header.
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fseek(file, 24, SEEK_CUR);
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// read the data.
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image->data = (char *) malloc(size);
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if (image->data == NULL) {
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printf("Error allocating memory for color-corrected image data");
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return 0;
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}
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if ((i = fread(image->data, size, 1, file)) != 1) {
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fprintf(stderr, "Error reading image data from %s.\n", filename);
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return 0;
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}
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for (i=0;i<size;i+=3) { // reverse all of the colors. (bgr -> rgb)
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temp = image->data[i];
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image->data[i] = image->data[i+2];
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image->data[i+2] = temp;
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}
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// we're done.
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return 1;
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}
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// Load Bitmaps And Convert To Textures
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void LoadGLTextures() {
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// Load Texture
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@ -20,102 +20,14 @@ KOS_INIT_ROMDISK(romdisk);
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#define IMAGE_FILENAME "samples/nehe06/romdisk/NeHe.bmp"
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#endif
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#include "../loadbmp.h"
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/* floats for x rotation, y rotation, z rotation */
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float xrot, yrot, zrot;
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/* storage for one texture */
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GLuint texture[1];
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/* Image type - contains height, width, and data */
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struct Image {
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unsigned long sizeX;
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unsigned long sizeY;
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char *data;
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};
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typedef struct Image Image;
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// quick and dirty bitmap loader...for 24 bit bitmaps with 1 plane only.
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// See http://www.dcs.ed.ac.uk/~mxr/gfx/2d/BMP.txt for more info.
|
||||
int ImageLoad(char *filename, Image *image) {
|
||||
FILE *file;
|
||||
unsigned long size; // size of the image in bytes.
|
||||
unsigned long i; // standard counter.
|
||||
unsigned short int planes; // number of planes in image (must be 1)
|
||||
unsigned short int bpp; // number of bits per pixel (must be 24)
|
||||
char temp; // temporary color storage for bgr-rgb conversion.
|
||||
|
||||
// make sure the file is there.
|
||||
if ((file = fopen(filename, "rb"))==NULL)
|
||||
{
|
||||
printf("File Not Found : %s\n",filename);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// seek through the bmp header, up to the width/height:
|
||||
fseek(file, 18, SEEK_CUR);
|
||||
|
||||
// read the width
|
||||
if ((i = fread(&image->sizeX, 4, 1, file)) != 1) {
|
||||
printf("Error reading width from %s.\n", filename);
|
||||
return 0;
|
||||
}
|
||||
printf("Width of %s: %lu\n", filename, image->sizeX);
|
||||
|
||||
// read the height
|
||||
if ((i = fread(&image->sizeY, 4, 1, file)) != 1) {
|
||||
printf("Error reading height from %s.\n", filename);
|
||||
return 0;
|
||||
}
|
||||
printf("Height of %s: %lu\n", filename, image->sizeY);
|
||||
|
||||
// calculate the size (assuming 24 bits or 3 bytes per pixel).
|
||||
size = image->sizeX * image->sizeY * 3;
|
||||
|
||||
// read the planes
|
||||
if ((fread(&planes, 2, 1, file)) != 1) {
|
||||
printf("Error reading planes from %s.\n", filename);
|
||||
return 0;
|
||||
}
|
||||
if (planes != 1) {
|
||||
printf("Planes from %s is not 1: %u\n", filename, planes);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// read the bpp
|
||||
if ((i = fread(&bpp, 2, 1, file)) != 1) {
|
||||
printf("Error reading bpp from %s.\n", filename);
|
||||
return 0;
|
||||
}
|
||||
if (bpp != 24) {
|
||||
printf("Bpp from %s is not 24: %u\n", filename, bpp);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// seek past the rest of the bitmap header.
|
||||
fseek(file, 24, SEEK_CUR);
|
||||
|
||||
// read the data.
|
||||
image->data = (char *) malloc(size);
|
||||
if (image->data == NULL) {
|
||||
printf("Error allocating memory for color-corrected image data");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if ((i = fread(image->data, size, 1, file)) != 1) {
|
||||
fprintf(stderr, "Error reading image data from %s.\n", filename);
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (i=0;i<size;i+=3) { // reverse all of the colors. (bgr -> rgb)
|
||||
temp = image->data[i];
|
||||
image->data[i] = image->data[i+2];
|
||||
image->data[i+2] = temp;
|
||||
}
|
||||
|
||||
// we're done.
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Load Bitmaps And Convert To Textures
|
||||
void LoadGLTextures() {
|
||||
// Load Texture
|
||||
|
|
|
@ -21,6 +21,8 @@ extern uint8_t romdisk[];
|
|||
KOS_INIT_ROMDISK(romdisk);
|
||||
#endif
|
||||
|
||||
#include "../loadbmp.h"
|
||||
|
||||
/*
|
||||
* This Code Was Created By Jeff Molofee 2000
|
||||
* And Modified By Giuseppe D'Agata (waveform@tiscalinet.it)
|
||||
|
@ -67,96 +69,6 @@ GLuint loop; // Generic Loop Variable
|
|||
|
||||
GLfloat roll; // Rolling Texture
|
||||
|
||||
/* Image type - contains height, width, and data */
|
||||
struct Image {
|
||||
unsigned long sizeX;
|
||||
unsigned long sizeY;
|
||||
char *data;
|
||||
};
|
||||
|
||||
typedef struct Image Image;
|
||||
|
||||
|
||||
int ImageLoad(char *filename, Image *image) {
|
||||
FILE *file;
|
||||
unsigned long size; // size of the image in bytes.
|
||||
unsigned long i; // standard counter.
|
||||
unsigned short int planes; // number of planes in image (must be 1)
|
||||
unsigned short int bpp; // number of bits per pixel (must be 24)
|
||||
char temp; // temporary color storage for bgr-rgb conversion.
|
||||
|
||||
// make sure the file is there.
|
||||
if ((file = fopen(filename, "rb"))==NULL)
|
||||
{
|
||||
printf("File Not Found : %s\n",filename);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// seek through the bmp header, up to the width/height:
|
||||
fseek(file, 18, SEEK_CUR);
|
||||
|
||||
// read the width
|
||||
if ((i = fread(&image->sizeX, 4, 1, file)) != 1) {
|
||||
printf("Error reading width from %s.\n", filename);
|
||||
return 0;
|
||||
}
|
||||
printf("Width of %s: %lu\n", filename, image->sizeX);
|
||||
|
||||
// read the height
|
||||
if ((i = fread(&image->sizeY, 4, 1, file)) != 1) {
|
||||
printf("Error reading height from %s.\n", filename);
|
||||
return 0;
|
||||
}
|
||||
printf("Height of %s: %lu\n", filename, image->sizeY);
|
||||
|
||||
// calculate the size (assuming 24 bits or 3 bytes per pixel).
|
||||
size = image->sizeX * image->sizeY * 3;
|
||||
|
||||
// read the planes
|
||||
if ((fread(&planes, 2, 1, file)) != 1) {
|
||||
printf("Error reading planes from %s.\n", filename);
|
||||
return 0;
|
||||
}
|
||||
if (planes != 1) {
|
||||
printf("Planes from %s is not 1: %u\n", filename, planes);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// read the bpp
|
||||
if ((i = fread(&bpp, 2, 1, file)) != 1) {
|
||||
printf("Error reading bpp from %s.\n", filename);
|
||||
return 0;
|
||||
}
|
||||
if (bpp != 24) {
|
||||
printf("Bpp from %s is not 24: %u\n", filename, bpp);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// seek past the rest of the bitmap header.
|
||||
fseek(file, 24, SEEK_CUR);
|
||||
|
||||
// read the data.
|
||||
image->data = (char *) malloc(size);
|
||||
if (image->data == NULL) {
|
||||
printf("Error allocating memory for color-corrected image data");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if ((i = fread(image->data, size, 1, file)) != 1) {
|
||||
fprintf(stderr, "Error reading image data from %s.\n", filename);
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (i=0;i<size;i+=3) { // reverse all of the colors. (bgr -> rgb)
|
||||
temp = image->data[i];
|
||||
image->data[i] = image->data[i+2];
|
||||
image->data[i+2] = temp;
|
||||
}
|
||||
|
||||
// we're done.
|
||||
return 1;
|
||||
}
|
||||
|
||||
int LoadGLTextures() // Load Bitmaps And Convert To Textures
|
||||
{
|
||||
int Status=FALSE; // Status Indicator
|
||||
|
|
Loading…
Reference in New Issue
Block a user