diff --git a/GL/texture.c b/GL/texture.c index 8b69061..5eb7178 100644 --- a/GL/texture.c +++ b/GL/texture.c @@ -688,7 +688,7 @@ static TextureConversionFunc _determineConversion(GLint internalFormat, GLenum f switch(internalFormat) { case GL_ALPHA: { if(format == GL_ALPHA) { - /* Dreamcast doesn't really support GL_RED internally, so store as argb with each rgb value as white */ + /* Dreamcast doesn't really support GL_ALPHA internally, so store as argb with each rgb value as white */ return _alpha8_to_argb4444; } else if(type == GL_UNSIGNED_BYTE && format == GL_RGBA) { return _rgba8888_to_a000;