diff --git a/GL/draw.c b/GL/draw.c index 654feb4..1d205a1 100644 --- a/GL/draw.c +++ b/GL/draw.c @@ -1034,6 +1034,9 @@ GL_FORCE_INLINE void push(PolyHeader* header, GLboolean multiTextureHeader, Poly CompilePolyHeader(header, &cxt); + /* Force bits 18 and 19 on to switch to 6 triangle strips */ + header->cmd |= 0xC0000; + /* Post-process the vertex list */ /* * This is currently unnecessary. aligned_vector memsets the allocated objects