Merge branch 'Remove_mipmapping_from_Nehe06' into 'master'

Remove mipmapping from Nehe06

See merge request simulant/GLdc!84
This commit is contained in:
Luke Benstead 2022-01-25 13:43:49 +00:00
commit e2da03ac74

View File

@ -137,14 +137,12 @@ void LoadGLTextures() {
glBindTexture(GL_TEXTURE_2D, texture[0]); // 2d texture (x and y size)
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); // scale linearly when image bigger than texture
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR); // scale linearly when image smalled than texture
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); // scale linearly when image smaller than texture
// 2d texture, level of detail 0 (normal), 3 components (red, green, blue), x size from image, y size from image,
// border 0 (normal), rgb color data, unsigned byte data, and finally the data itself.
glTexImage2D(GL_TEXTURE_2D, 0, 3, image1->sizeX, image1->sizeY, 0, GL_RGB, GL_UNSIGNED_BYTE, image1->data);
glGenerateMipmapEXT(GL_TEXTURE_2D);
free(image1);
};