Luke Benstead
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d36469faaf
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Start implementing a multitexture example
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2018-08-17 07:09:53 +01:00 |
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Luke Benstead
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16d949bfbc
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Clean up compressed texture constants and code
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2018-08-07 20:22:44 +01:00 |
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Luke Benstead
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332475c340
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Add quadmark sample
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2018-08-02 20:13:45 +01:00 |
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Luke Benstead
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8cc9e84cca
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Add a (broken) terrain sample
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2018-08-01 11:08:39 +01:00 |
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Luke Benstead
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cdef5972f5
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Fix bug when clipping triangle strips
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2018-07-15 19:48:56 +01:00 |
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Luke Benstead
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81b52e7a18
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Finish initial pass at a zclipping implementation
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2018-07-14 21:54:43 +01:00 |
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Luke Benstead
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e4311c5d0b
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Update Makefile
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2018-06-05 19:52:01 +01:00 |
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lerabot
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ecccfe9d55
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Merge branch 'master' of https://github.com/Kazade/GLdc
Conflicts:
samples/Makefile
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2018-06-05 12:17:21 -04:00 |
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lerabot
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7c60a2b0db
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adding lerabot sample
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2018-06-05 12:16:38 -04:00 |
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Luke Benstead
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5b05039dfd
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Add a sample demonstrating the zclipping issue
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2018-05-31 19:34:55 +01:00 |
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Luke Benstead
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9167869633
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Add gluOrtho2D, ortho2d example and fix glOrtho
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2018-05-29 19:39:27 +01:00 |
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Luke Benstead
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101f260ce6
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Add nehe06
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2018-05-29 17:18:01 +01:00 |
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Luke Benstead
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a8d5d2f506
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Add NeHe lesson 3, and a Vertex Array version of lesson 2
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2018-05-29 17:02:57 +01:00 |
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Luke Benstead
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b6b1591010
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Add the first nehe sample and make it work
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2018-05-29 13:12:38 +01:00 |
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