// quick and dirty bitmap loader...for 24 bit bitmaps with 1 plane only. // See http://www.dcs.ed.ac.uk/~mxr/gfx/2d/BMP.txt for more info. #ifndef __LOADBMP_H #define __LOADBMP_H /* Image type - contains height, width, and data */ struct Image { unsigned int sizeX; unsigned int sizeY; char *data; }; typedef struct Image Image; int ImageLoad(char *, Image *); #endif