/* KallistiGL for KallistiOS ##version## libgl/gl-arrays.h Copyright (C) 2013-2014 Josh Pearson Arrays Input Primitive Types Supported: -GL_TRIANGLES -GL_TRIANGLE_STRIPS -GL_QUADS Here, it is not necessary to enable or disable client states; the API is aware of what arrays have been submitted, and will render accordingly. If you submit a normal pointer, dynamic vertex lighting will be applied even if you submit a color pointer, so only submit one or the other. */ #ifndef GL_ARRAYS_H #define GL_ARRAYS_H #include "gl.h" #define GL_KOS_USE_ARRAY (1<<0) #define GL_KOS_USE_TEXTURE0 (1<<1) #define GL_KOS_USE_TEXTURE1 (1<<2) #define GL_KOS_USE_COLOR (1<<3) #define GL_KOS_USE_NORMAL (1<<4) #endif