#include #ifndef __APPLE__ #if defined(__WIN32__) /* Linux + Kos define this, OSX does not, so just use malloc there */ #define memalign(x, size) malloc((size)) #else #include #endif /* Linux + Kos define this, OSX does not, so just use malloc there */ #define memalign(x, size) malloc((size)) #endif #include "stack.h" void init_stack(Stack* stack, unsigned int element_size, unsigned int capacity) { stack->size = 0; stack->capacity = capacity; stack->element_size = element_size; stack->data = (unsigned char*) memalign(0x20, element_size * capacity); } void* stack_top(Stack* stack) { return &stack->data[(stack->size - 1) * stack->element_size]; } void* stack_replace(Stack* stack, const void* element) { memcpy(stack->data + ((stack->size - 1) * stack->element_size), element, stack->element_size); return stack_top(stack); } void* stack_push(Stack* stack, const void* element) { if(stack->size + 1 == stack->capacity) { return NULL; } memcpy(stack->data + (stack->size * stack->element_size), element, stack->element_size); stack->size++; return stack_top(stack); } void stack_pop(Stack* stack) { if(stack->size == 0) { return; } stack->size--; }