#include "tools/test.h" #include #include #include #include #include "GL/alloc/alloc.h" static inline int round_up(int n, int multiple) { assert(multiple); return ((n + multiple - 1) / multiple) * multiple; } class AllocatorTests : public test::TestCase { public: uint8_t __attribute__((aligned(2048))) pool[16 * 2048]; void set_up() { } void tear_down() { alloc_shutdown(pool); } void test_alloc_init() { alloc_init(pool, sizeof(pool)); void* expected_base_address = (void*) round_up((uintptr_t) pool, 2048); assert_equal(alloc_next_available(pool, 16), expected_base_address); assert_equal(alloc_base_address(pool), expected_base_address); size_t expected_blocks = ( uintptr_t(pool + sizeof(pool)) - uintptr_t(expected_base_address) ) / 2048; assert_equal(alloc_block_count(pool), expected_blocks); } void test_alloc_malloc() { alloc_init(pool, sizeof(pool)); uint8_t* base_address = (uint8_t*) alloc_base_address(pool); void* a1 = alloc_malloc(pool, 1024); /* First alloc should always be the base address */ assert_equal(a1, base_address); /* An allocation of <= 2048 (well 1024) will not necessarily be at * a 2k boundary */ void* expected_next_available = base_address + uintptr_t(1024); assert_equal(alloc_next_available(pool, 1024), expected_next_available); /* Requesting 2k though will force to a 2k boundary */ expected_next_available = base_address + uintptr_t(2048); assert_equal(alloc_next_available(pool, 2048), expected_next_available); /* Now alloc 2048 bytes, this should be on the 2k boundary */ void* a2 = alloc_malloc(pool, 2048); assert_equal(a2, expected_next_available); /* If we try to allocate 1k, this should go in the second half of the * first block */ expected_next_available = base_address + uintptr_t(1024); void* a3 = alloc_malloc(pool, 1024); assert_equal(a3, expected_next_available); alloc_free(pool, a1); /* Next allocation would go in the just freed block */ expected_next_available = base_address; assert_equal(alloc_next_available(pool, 64), expected_next_available); /* Now allocate 14 more 2048 size blocks, the following one should * return NULL */ for(int i = 0; i < 14; ++i) { alloc_malloc(pool, 2048); } assert_is_null(alloc_malloc(pool, 2048)); /* But we should still have room in the second block for this */ assert_is_not_null(alloc_malloc(pool, 64)); } };