/* KallistiGL for KallistiOS ##version## libgl/glut.h Copyright (C) 2014 Josh Pearson Copyright (C) 2014 Lawrence Sebald */ #ifndef __GL_GLUT_H #define __GL_GLUT_H #include __BEGIN_DECLS #ifndef BUILD_LIBGL #include #endif /* Flush the Submitted Primitive Data to the GPU for render */ GLAPI void APIENTRY glutSwapBuffers(); /* Copy the Submitted Primitive Data to the GPU for render to texture */ /* This will leave the Vertex Data in the Main Buffer to be Flushed on the next frame rendered */ GLAPI void APIENTRY glutCopyBufferToTexture(void *dst, GLsizei *x, GLsizei *y); __END_DECLS #endif /* !__GL_GLUT_H */