GLdc/GL
2019-09-06 09:34:55 +01:00
..
clip.c Make use of swapVertex 2019-03-25 19:30:45 +00:00
config.h Increase the max texture count 2019-03-08 21:38:39 +00:00
draw.c If someone attempts to use lines, just log an error and render nothing (for now) 2019-09-06 09:34:55 +01:00
error.c
flush.c Rename ClipVertex -> Vertex 2019-03-25 09:44:59 +00:00
fog.c
framebuffer.c Throw GL_INVALID_OPERATION if mipmaps are specified for non-square textures 2019-04-17 16:19:03 +01:00
glu.c
immediate.c Implement glColor3ubv 2019-08-20 20:42:29 +01:00
lighting.c Rewrite the lighting code 2019-08-01 20:21:13 +01:00
matrix.c Add GL_MODELVIEW_MATRIX as an option to glGetFloatv 2019-03-10 12:30:39 +00:00
private.h Rewrite the lighting code 2019-08-01 20:21:13 +01:00
profiler.c Disable profiler 2019-03-29 11:26:19 +00:00
profiler.h Performance optimisations 2018-08-19 21:10:42 +01:00
state.c Remove unnecessary conditional check 2019-04-01 09:57:33 +01:00
texture.c Use PVR_TXRENV_MODULATE instead of MODULATEALPHA. Fixes #48 2019-08-08 09:36:38 +01:00