platforms
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Performance improvements
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2021-05-25 20:40:43 +01:00 |
yalloc
|
Align to 32 byte
|
2021-04-18 13:57:28 +01:00 |
clip.c
|
Remove debug logging
|
2021-09-18 14:37:28 +01:00 |
config.h
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fix: config.h moved to #pragma once
|
2020-03-05 14:45:05 -05:00 |
draw_fastpath.inc
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Add tri and quad fast paths
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2021-09-14 19:36:42 +01:00 |
flush.c
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Fix texture issues
|
2022-04-26 20:34:14 +01:00 |
fog.c
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Error cleanup and immediate mode perf improvements
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2021-09-13 10:29:04 +01:00 |
framebuffer.c
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Add gluBuild2DMipmaps()
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2022-02-01 07:25:54 +00:00 |
glu.c
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X86
|
2021-04-09 15:24:47 +00:00 |
immediate.c
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Add glTexCoord1f() and glTexCoord1fv()
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2022-01-18 21:40:31 +00:00 |
matrix.c
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Refactor viewport handling
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2021-04-25 13:05:56 +01:00 |
platform.h
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Optimise CompilePolyHeader
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2021-04-18 21:50:41 +01:00 |
private.h
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Perf tweaks
|
2021-09-13 12:57:52 +01:00 |
texture.c
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Add glGetTexImage stub for portability
|
2022-01-31 08:29:00 +00:00 |
types.h
|
X86
|
2021-04-09 15:24:47 +00:00 |
util.c
|
X86
|
2021-04-09 15:24:47 +00:00 |
version.c.in
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X86
|
2021-04-09 15:24:47 +00:00 |