GLdc/GL
2021-04-23 09:09:25 +01:00
..
platforms New Fast Path 2021-04-21 16:23:43 +00:00
yalloc Align to 32 byte 2021-04-18 13:57:28 +01:00
clip.c Optimisations 2021-04-20 16:08:58 +01:00
config.h fix: config.h moved to #pragma once 2020-03-05 14:45:05 -05:00
draw.c Fix incorrect glColorPointer stride 2021-04-23 09:09:25 +01:00
error.c X86 2021-04-09 15:24:47 +00:00
flush.c Add fast path for glDrawElements 2021-04-22 17:48:15 +01:00
fog.c X86 2021-04-09 15:24:47 +00:00
framebuffer.c X86 2021-04-09 15:24:47 +00:00
glu.c X86 2021-04-09 15:24:47 +00:00
immediate.c Optimisations 2021-04-20 16:08:58 +01:00
lighting.c X86 2021-04-09 15:24:47 +00:00
matrix.c Add debug logging and assertions to make sure we use sq_cpy aligned 2021-04-15 21:31:48 +01:00
platform.h Optimise CompilePolyHeader 2021-04-18 21:50:41 +01:00
private.h Optimisations 2021-04-20 16:08:58 +01:00
state.c Don't set a zero zclip value 2021-04-19 20:51:22 +01:00
texture.c Immediate mode optimisation 2021-04-18 21:33:23 +01:00
types.h X86 2021-04-09 15:24:47 +00:00
util.c X86 2021-04-09 15:24:47 +00:00
version.c.in X86 2021-04-09 15:24:47 +00:00