GLdc/GL
2020-02-29 09:48:52 +00:00
..
clip.c Fix strict aliasing issues 2020-02-17 10:31:26 +00:00
config.h Increase the max texture count 2019-03-08 21:38:39 +00:00
draw.c Remove divisions 2020-02-29 09:48:51 +00:00
error.c
flush.c Generate version.h and print version on boot. Fixes #46 2019-09-22 21:48:43 +01:00
fog.c
framebuffer.c Implement mipmap generation for paletted textures 2019-09-26 09:17:07 +01:00
glu.c Refactor matrix management and clipping 2019-09-14 20:51:47 +01:00
immediate.c Remove divisions 2020-02-29 09:48:51 +00:00
lighting.c Fix directional lighting 2020-02-22 20:33:23 +00:00
matrix.c remove single minus sign 2019-10-04 10:29:54 -04:00
private.h Attempt to fix specular 2020-02-17 20:29:12 +00:00
profiler.c Disable profiler 2019-03-29 11:26:19 +00:00
profiler.h
state.c Fix out of bounds read 2020-02-29 09:48:52 +00:00
texture.c Fix out of bounds read 2020-02-29 09:48:52 +00:00
util.c Fix a bad reference 2019-11-12 17:28:39 +00:00
version.h Add new file 2020-01-01 14:30:03 +00:00