GLdc/GL
2018-09-06 19:19:00 +01:00
..
clip.c Implement new culling algorithm, still some issues when GL_CULL_FACE is enabled 2018-09-06 19:19:00 +01:00
clip.h Begin implementing a new clipping algorithm 2018-09-03 21:48:42 +01:00
draw.c Implement new culling algorithm, still some issues when GL_CULL_FACE is enabled 2018-09-06 19:19:00 +01:00
error.c
flush.c Set registers correctly before using store queues. 2018-09-03 20:47:24 +01:00
fog.c
framebuffer.c
glu.c
immediate.c Add a missing header 2018-08-27 21:35:15 +01:00
lighting.c Start work on spotlights 2018-08-28 15:55:50 +01:00
matrix.c
private.h Implement glColorMaterial 2018-08-22 09:24:49 +01:00
profiler.c Avoid an additional copy of every vertex. Fixes #22 2018-08-21 09:37:19 +01:00
profiler.h
state.c Implement glColorMaterial 2018-08-22 09:24:49 +01:00
texture.c Fix up twiddled formats with alpha 2018-08-28 17:51:33 +01:00