Update 'Training'
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@ -29,6 +29,8 @@ Training/finetuning a model offers a lot of improvements over using the base mod
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- personally untested, but has been done
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- personally untested, but has been done
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* teaching it an entire new language, like Japanese
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* teaching it an entire new language, like Japanese
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- personally tested on a dataset size of 14920 audio clips from a gacha I haven't played in ages, Japanese is replicated pretty decently
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- personally tested on a dataset size of 14920 audio clips from a gacha I haven't played in ages, Japanese is replicated pretty decently
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* re-finetuning a finetuned model
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- for example, taking a finetuned language model, and making it specific for a character
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If any of the above is of interest, then you're on the right track.
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If any of the above is of interest, then you're on the right track.
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@ -135,9 +137,8 @@ In the future, I'll adjust the "resume state" to provide a dropdown instead when
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### Changing Base Model
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### Changing Base Model
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In addition to finetuning the base model, you can specify what model you want to finetune, effectively finetuning finetunes. Theoretically, this is useful for finetuning off of language models to fit a specific voice.
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In addition to finetuning the base model, you can specify what model you want to finetune, effectively finetuning finetunes. This is useful for finetuning off of language models to fit a specific voice.
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I have not got a chance to test this, as I mistakenly deleted my Japanese model, and I've been having bad luck getting it re-trained.
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## Run Training
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## Run Training
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