78 lines
2.3 KiB
C
78 lines
2.3 KiB
C
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#pragma once
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#include "Type.h"
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#include <algorithm>
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namespace BinSearch {
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template <InstrSet I, typename T, Algos A, bool L=false, bool R=false>
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struct BinAlgo : Details::BinAlgoBase<I,T,A>
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{
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typedef Details::BinAlgoBase<I,T,A> base_t;
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BinAlgo(const T* px, const uint32 n) : base_t(px, n), x0(px[0]), xN(px[n-1]), N(n) {}
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BinAlgo(const T* px, const uint32 n, const typename base_t::Data& d) : base_t(d), x0(px[0]), xN(px[n-1]), N(n) {}
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FORCE_INLINE
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uint32 scalar(T z) const
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{
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if (!L || z >= x0)
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if (!R || z < xN)
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return base_t::scalar(z);
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else
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return N;
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else
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return std::numeric_limits<uint32>::max();
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}
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FORCE_INLINE
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void vectorial(uint32 *pr, const T *pz, uint32 n) const
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{
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if (!L && !R) {
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Details::Loop<T,base_t>::loop(*this, pr, pz, n);
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}
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else {
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const uint32 nElem = base_t::nElem;
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const uint32 idealbufsize = 256;
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const uint32 bufsize = nElem * (idealbufsize / nElem + ((idealbufsize % nElem) ? 1 : 0));
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T databuf[bufsize];
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uint32 resbuf[bufsize];
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uint32 indexbuf[bufsize];
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uint32 *prend = pr + n;
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while(pr != prend) {
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uint32 cnt = 0;
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uint32 niter = std::min(bufsize, (uint32)std::distance(pr,prend));
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for (uint32 j = 0; j < niter; ++j) {
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T z = pz[j];
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// FIXME: use SSE2?
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if (!L || z >= x0)
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if (!R || z < xN) {
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databuf[cnt] = z;
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indexbuf[cnt] = j;
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++cnt;
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}
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else
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pr[j] = N;
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else
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pr[j] = std::numeric_limits<uint32>::max();
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}
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// FIXME: merge these two loops
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Details::Loop<T,base_t>::loop(*this, resbuf, databuf, cnt);
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for (uint32 j = 0; j < cnt; ++j)
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pr[indexbuf[j]] = resbuf[j];
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pr += niter;
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pz += niter;
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}
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}
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}
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Details::CondData<T,L> x0;
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Details::CondData<T,R> xN;
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Details::CondData<uint32,R> N;
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};
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} // namespace BinSearch
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