74 lines
2.7 KiB
C++
74 lines
2.7 KiB
C++
#include <BinSearch.h>
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#include <pthread.h>
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#include <common.h>
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using namespace BinSearch;
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void dequantize_cpu(float *code, unsigned char *A, float *absmax, float *out, long long blocksize, long long n) {
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for (long long block_idx = 0; block_idx < n; block_idx += blocksize) {
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long long valid_items = n - block_idx >= blocksize ? blocksize : n - block_idx;
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long long block_end = block_idx + valid_items;
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for (long long i = block_idx; i < block_end; i++)
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out[i] = code[A[i]] * absmax[block_idx / blocksize];
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}
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}
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void quantize_cpu(float *code, float *A, float *absmax, unsigned char *out, long long blocksize, long long n)
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{
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// the default code is has range [-0.993, 1.0] which can cause an error in the binary search algorithm used below
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code[0] = -1.0f;
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long long num_blocks = n / blocksize;
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num_blocks += n % blocksize == 0 ? 0 : 1;
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const uint32 elements_code = 256;
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BinAlgo<Scalar, float, Direct2> bin_searcher(code, elements_code);
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int thread_wave_size = 256;
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// we chunk the thresds into waves of 256 since the max limit is
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// between 16k and 64k on Linux (we reach this when running BLOOM-176B with a large batch size)
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for(long long offset = 0; offset < num_blocks; offset+=thread_wave_size)
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{
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long long valid_chunks = num_blocks - offset >= thread_wave_size ? thread_wave_size : num_blocks - offset;
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pthread_t *threads = (pthread_t *) malloc(sizeof(pthread_t) * valid_chunks);
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struct quantize_block_args **args = (quantize_block_args **) malloc(valid_chunks * sizeof(quantize_block_args *));
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for(long long i = 0; i < valid_chunks; i++)
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args[i] = (quantize_block_args *) malloc(sizeof(quantize_block_args));
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int chunks_processed = 0;
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for(long long block_idx = offset*blocksize; block_idx < n; block_idx += blocksize)
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{
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long long valid_items = n - block_idx >= blocksize ? blocksize : n - block_idx;
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long long block_end = block_idx + valid_items;
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struct quantize_block_args *arg = args[chunks_processed];
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arg->bin_searcher = &bin_searcher;
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arg->code = code;
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arg->A = A;
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arg->absmax = absmax;
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arg->out = out;
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arg->block_end = block_end;
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arg->block_idx = block_idx;
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arg->threadidx = block_idx / blocksize;
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arg->blocksize = blocksize;
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pthread_create(&threads[chunks_processed], NULL, &quantize_block, (void *) arg);
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chunks_processed += 1;
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if(chunks_processed == valid_chunks){ break; }
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}
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for (int i = 0; i < valid_chunks; i++)
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int err = pthread_join(threads[i], NULL);
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free(threads);
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for (int i = 0; i < valid_chunks; i++)
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free(args[i]);
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free(args);
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}
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}
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