reactphysics3d/.travis.yml

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language: cpp
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matrix:
# Linux / GCC
include:
- os: linux
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- g++-4.9
env:
- MATRIX_EVAL="CC=gcc-4.9 && CXX=g++-4.9"
# OS X / GCC
include:
- os: osx
osx_image: xcode8
env:
- MATRIX_EVAL="CC=gcc-4.9 && CXX=g++-4.9"
# Linux / Clang
include:
- os: linux
addons:
apt:
sources:
- ubuntu-toolchain-r-test
- llvm-toolchain-precise-3.6
packages:
- clang-3.6
env:
- MATRIX_EVAL="CC=clang-3.6 && CXX=clang++-3.6"
# OS X / Clang
include:
- os: osx
osx_image: xcode8
before_install:
- eval "${MATRIX_EVAL}"
branches:
only:
- master
- develop
script:
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- mkdir build_directory
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- cd build_directory
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# Build in debug mode with double precision
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- cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug —DDOUBLE_PRECISION_ENABLED=True -DCOMPILE_TESTS=True ../
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- make && make test ARGS="-V"
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# Build in debug mode with single precision
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- cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Debug —DDOUBLE_PRECISION_ENABLED=False -DCOMPILE_TESTS=True ../
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- make && make test ARGS="-V"
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# Build in release mode with double precision
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- cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release —DDOUBLE_PRECISION_ENABLED=True -DCOMPILE_TESTS=True ../
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- make && make test ARGS="-V"
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# Build in release mode with single precision
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- cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release —DDOUBLE_PRECISION_ENABLED=False -DCOMPILE_TESTS=True ../
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- make && make test ARGS="-V"