reactphysics3d/testbed/nanogui/ext/eigen/bench/btl/cmake/FindBlitz.cmake

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# - Try to find blitz lib
# Once done this will define
#
# BLITZ_FOUND - system has blitz lib
# BLITZ_INCLUDES - the blitz include directory
# BLITZ_LIBRARIES - The libraries needed to use blitz
# Copyright (c) 2006, Montel Laurent, <montel@kde.org>
# Copyright (c) 2007, Allen Winter, <winter@kde.org>
# Copyright (C) 2008 Gael Guennebaud <gael.guennebaud@inria.fr>
# Redistribution and use is allowed according to the terms of the BSD license.
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
# include(FindLibraryWithDebug)
if (BLITZ_INCLUDES AND BLITZ_LIBRARIES)
set(Blitz_FIND_QUIETLY TRUE)
endif (BLITZ_INCLUDES AND BLITZ_LIBRARIES)
find_path(BLITZ_INCLUDES
NAMES
blitz/array.h
PATH_SUFFIXES blitz*
PATHS
$ENV{BLITZDIR}/include
${INCLUDE_INSTALL_DIR}
)
find_library(BLITZ_LIBRARIES
blitz
PATHS
$ENV{BLITZDIR}/lib
${LIB_INSTALL_DIR}
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Blitz DEFAULT_MSG
BLITZ_INCLUDES BLITZ_LIBRARIES)
mark_as_advanced(BLITZ_INCLUDES BLITZ_LIBRARIES)