29 lines
986 B
C
29 lines
986 B
C
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#ifndef CONTEXT_H
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#define CONTEXT_H
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// Libraries
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#include "Objects.h"
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#include <vector>
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// Class Context
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class Context {
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private :
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std::vector<Object*> vectObjects; // Vector of Objects in the simulation
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public :
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Context(); // Constructor of the class
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~Context(); // Destructor of the class
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int getNbObjects() const; // Return the number of objects in the context
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Object& getObject(int objectIndex) const; // Get an object from the context
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void addObject(Object* object); // Add an object into the context
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void removeObject(int objectIndex); // Remove an object from the context
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};
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// Method (inline) to get the number of objects in the context
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inline int Context::getNbObjects() const {
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return vectObjects.size();
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}
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#endif
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