96 lines
3.9 KiB
CMake
96 lines
3.9 KiB
CMake
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include_directories("${GLFW_SOURCE_DIR}/src"
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"${GLFW_BINARY_DIR}/src"
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${glfw_INCLUDE_DIRS})
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add_definitions(-D_GLFW_USE_CONFIG_H)
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set(common_HEADERS internal.h
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"${GLFW_BINARY_DIR}/src/glfw_config.h"
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"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
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"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h")
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set(common_SOURCES context.c init.c input.c monitor.c window.c)
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if (_GLFW_COCOA)
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set(glfw_HEADERS ${common_HEADERS} cocoa_platform.h iokit_joystick.h
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posix_tls.h)
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set(glfw_SOURCES ${common_SOURCES} cocoa_init.m cocoa_monitor.m
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cocoa_window.m iokit_joystick.m mach_time.c posix_tls.c)
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elseif (_GLFW_WIN32)
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set(glfw_HEADERS ${common_HEADERS} win32_platform.h win32_tls.h
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winmm_joystick.h)
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set(glfw_SOURCES ${common_SOURCES} win32_init.c win32_monitor.c win32_time.c
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win32_tls.c win32_window.c winmm_joystick.c)
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elseif (_GLFW_X11)
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set(glfw_HEADERS ${common_HEADERS} x11_platform.h xkb_unicode.h
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linux_joystick.h posix_time.h posix_tls.h)
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set(glfw_SOURCES ${common_SOURCES} x11_init.c x11_monitor.c x11_window.c
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xkb_unicode.c linux_joystick.c posix_time.c posix_tls.c)
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elseif (_GLFW_WAYLAND)
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set(glfw_HEADERS ${common_HEADERS} wl_platform.h linux_joystick.h
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posix_time.h posix_tls.h xkb_unicode.h)
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set(glfw_SOURCES ${common_SOURCES} wl_init.c wl_monitor.c wl_window.c
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linux_joystick.c posix_time.c posix_tls.c xkb_unicode.c)
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elseif (_GLFW_MIR)
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set(glfw_HEADERS ${common_HEADERS} mir_platform.h linux_joystick.h
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posix_time.h posix_tls.h xkb_unicode.h)
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set(glfw_SOURCES ${common_SOURCES} mir_init.c mir_monitor.c mir_window.c
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linux_joystick.c posix_time.c posix_tls.c xkb_unicode.c)
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endif()
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if (_GLFW_EGL)
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list(APPEND glfw_HEADERS ${common_HEADERS} egl_context.h)
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list(APPEND glfw_SOURCES ${common_SOURCES} egl_context.c)
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elseif (_GLFW_NSGL)
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list(APPEND glfw_HEADERS ${common_HEADERS} nsgl_context.h)
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list(APPEND glfw_SOURCES ${common_SOURCES} nsgl_context.m)
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elseif (_GLFW_WGL)
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list(APPEND glfw_HEADERS ${common_HEADERS} wgl_context.h)
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list(APPEND glfw_SOURCES ${common_SOURCES} wgl_context.c)
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elseif (_GLFW_X11)
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list(APPEND glfw_HEADERS ${common_HEADERS} glx_context.h)
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list(APPEND glfw_SOURCES ${common_SOURCES} glx_context.c)
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endif()
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if (APPLE)
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# For some reason, CMake doesn't know about .m
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set_source_files_properties(${glfw_SOURCES} PROPERTIES LANGUAGE C)
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endif()
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add_library(glfw ${glfw_SOURCES} ${glfw_HEADERS})
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set_target_properties(glfw PROPERTIES
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OUTPUT_NAME "${GLFW_LIB_NAME}"
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VERSION ${GLFW_VERSION}
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SOVERSION ${GLFW_VERSION_MAJOR}
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POSITION_INDEPENDENT_CODE ON
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FOLDER "GLFW3")
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if (BUILD_SHARED_LIBS)
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if (WIN32)
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# The GLFW DLL needs a special compile-time macro and import library name
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set_target_properties(glfw PROPERTIES PREFIX "" IMPORT_PREFIX "")
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if (MINGW)
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set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.a")
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else()
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set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib")
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endif()
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elseif (APPLE)
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# Append -fno-common to the compile flags to work around a bug in
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# Apple's GCC
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get_target_property(glfw_CFLAGS glfw COMPILE_FLAGS)
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if (NOT glfw_CFLAGS)
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set(glfw_CFLAGS "")
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endif()
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set_target_properties(glfw PROPERTIES
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COMPILE_FLAGS "${glfw_CFLAGS} -fno-common"
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INSTALL_NAME_DIR "${CMAKE_INSTALL_PREFIX}/lib${LIB_SUFFIX}")
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endif()
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target_link_libraries(glfw ${glfw_LIBRARIES})
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endif()
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if (GLFW_INSTALL)
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install(TARGETS glfw EXPORT glfwTargets DESTINATION lib${LIB_SUFFIX})
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endif()
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