diff --git a/sources/reactphysics3d/mathematics/lcp/LCPSolver.cpp b/sources/reactphysics3d/mathematics/lcp/LCPSolver.cpp
new file mode 100644
index 00000000..945c4d63
--- /dev/null
+++ b/sources/reactphysics3d/mathematics/lcp/LCPSolver.cpp
@@ -0,0 +1,33 @@
+/****************************************************************************
+* Copyright (C) 2009 Daniel Chappuis *
+****************************************************************************
+* This file is part of ReactPhysics3D. *
+* *
+* ReactPhysics3D is free software: you can redistribute it and/or modify *
+* it under the terms of the GNU Lesser General Public License as published *
+* by the Free Software Foundation, either version 3 of the License, or *
+* (at your option) any later version. *
+* *
+* ReactPhysics3D is distributed in the hope that it will be useful, *
+* but WITHOUT ANY WARRANTY; without even the implied warranty of *
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+* GNU Lesser General Public License for more details. *
+* *
+* You should have received a copy of the GNU Lesser General Public License *
+* along with ReactPhysics3D. If not, see . *
+***************************************************************************/
+
+// Libraries
+#include "LCPSolver.h"
+
+using namespace reactphysics3d;
+
+// Constructor
+LCPSolver::LCPSolver() {
+
+}
+
+// Destructor
+LCPSolver::~LCPSolver() {
+
+}
diff --git a/sources/reactphysics3d/mathematics/lcp/LCPSolver.h b/sources/reactphysics3d/mathematics/lcp/LCPSolver.h
new file mode 100644
index 00000000..be3fefb7
--- /dev/null
+++ b/sources/reactphysics3d/mathematics/lcp/LCPSolver.h
@@ -0,0 +1,47 @@
+/****************************************************************************
+* Copyright (C) 2009 Daniel Chappuis *
+****************************************************************************
+* This file is part of ReactPhysics3D. *
+* *
+* ReactPhysics3D is free software: you can redistribute it and/or modify *
+* it under the terms of the GNU Lesser General Public License as published *
+* by the Free Software Foundation, either version 3 of the License, or *
+* (at your option) any later version. *
+* *
+* ReactPhysics3D is distributed in the hope that it will be useful, *
+* but WITHOUT ANY WARRANTY; without even the implied warranty of *
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+* GNU Lesser General Public License for more details. *
+* *
+* You should have received a copy of the GNU Lesser General Public License *
+* along with ReactPhysics3D. If not, see . *
+***************************************************************************/
+
+#ifndef LCPSOLVER_H
+#define LCPSOLVER_H
+
+// Libraries
+#include "../Vector.h"
+#include "../Matrix.h"
+
+// ReactPhysics3D namespace
+namespace reactphysics3d {
+
+/* -------------------------------------------------------------------
+ Class LCPSolver :
+ This abstract class represents an algorithm to solve a Linear
+ Complementary Problem (LCP).
+ -------------------------------------------------------------------
+*/
+class LCPSolver {
+ protected:
+
+ public:
+ LCPSolver(); // Constructor
+ virtual void solve(const Matrix& A, const Vector& b, const Vector& lowLimits, const Vector& highLimits, Vector& lambda)=0; // Solve a LCP problem
+ virtual ~LCPSolver(); // Destructor
+};
+
+} // End of the ReactPhysics3D namespace
+
+#endif