git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@184 92aac97c-a6ce-11dd-a772-7fcde58d38e6

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chappuis.daniel 2009-07-21 20:34:52 +00:00
parent b4c9d69926
commit 0cf368e23c

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/**************************************************************************** /****************************************************************************
* Copyright (C) 2009 Daniel Chappuis * * Copyright (C) 2009 Daniel Chappuis *
**************************************************************************** ****************************************************************************
* This file is part of ReactPhysics3D. * * This file is part of ReactPhysics3D. *
* * * *
* ReactPhysics3D is free software: you can redistribute it and/or modify * * ReactPhysics3D is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published * * it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or * * by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. * * (at your option) any later version. *
* * * *
* ReactPhysics3D is distributed in the hope that it will be useful, * * ReactPhysics3D is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of * * but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. * * GNU Lesser General Public License for more details. *
* * * *
* You should have received a copy of the GNU Lesser General Public License * * You should have received a copy of the GNU Lesser General Public License *
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. * * along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/ ***************************************************************************/
#ifndef REACTPHYSICS3D_H #ifndef REACTPHYSICS3D_H
#define REACTPHYSICS3D_H #define REACTPHYSICS3D_H
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// Libraries // Libraries
#include "body/RigidBody.h" #include "body/RigidBody.h"
#include "engine/DynamicWorld.h" #include "engine/DynamicWorld.h"
#include "engine/CollisionWorld.h"
#include "engine/DynamicEngine.h" #include "engine/DynamicEngine.h"
#include "engine/CollisionEngine.h"
#include "body/BoundingVolume.h"
#include "body/OBB.h"
// TODO : We have to include the new files here
// Alias to the ReactPhysics3D namespace // Alias to the ReactPhysics3D namespace
namespace rp3d = reactphysics3d; namespace rp3d = reactphysics3d;