diff --git a/sources/reactphysics3d/collision/SeparatingAxis.cpp b/sources/reactphysics3d/collision/SeparatingAxis.cpp
new file mode 100644
index 00000000..3651d196
--- /dev/null
+++ b/sources/reactphysics3d/collision/SeparatingAxis.cpp
@@ -0,0 +1,39 @@
+/***************************************************************************
+* Copyright (C) 2009 Daniel Chappuis *
+****************************************************************************
+* This file is part of ReactPhysics3D. *
+* *
+* ReactPhysics3D is free software: you can redistribute it and/or modify *
+* it under the terms of the GNU Lesser General Public License as published *
+* by the Free Software Foundation, either version 3 of the License, or *
+* (at your option) any later version. *
+* *
+* ReactPhysics3D is distributed in the hope that it will be useful, *
+* but WITHOUT ANY WARRANTY; without even the implied warranty of *
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+* GNU Lesser General Public License for more details. *
+* *
+* You should have received a copy of the GNU Lesser General Public License *
+* along with ReactPhysics3D. If not, see . *
+***************************************************************************/
+
+// Libraries
+#include "SeparatingAxis.h"
+
+// We want to use the ReactPhysics3D namespace
+using namespace reactphysics3d;
+
+// Constructor
+SeparatingAxis::SeparatingAxis() {
+
+}
+
+// Destructor
+SeparatingAxis::~SeparatingAxis() {
+
+}
+
+// Return true and compute a collision contact if the two bounding volume collide
+bool SeparatingAxis::testCollision(const BoundingVolume& boundingVolume1, const BoundingVolume& boundingVolume2, Contact* const contact) {
+
+}
diff --git a/sources/reactphysics3d/collision/SeparatingAxis.h b/sources/reactphysics3d/collision/SeparatingAxis.h
new file mode 100644
index 00000000..a03534d9
--- /dev/null
+++ b/sources/reactphysics3d/collision/SeparatingAxis.h
@@ -0,0 +1,44 @@
+/***************************************************************************
+* Copyright (C) 2009 Daniel Chappuis *
+****************************************************************************
+* This file is part of ReactPhysics3D. *
+* *
+* ReactPhysics3D is free software: you can redistribute it and/or modify *
+* it under the terms of the GNU Lesser General Public License as published *
+* by the Free Software Foundation, either version 3 of the License, or *
+* (at your option) any later version. *
+* *
+* ReactPhysics3D is distributed in the hope that it will be useful, *
+* but WITHOUT ANY WARRANTY; without even the implied warranty of *
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
+* GNU Lesser General Public License for more details. *
+* *
+* You should have received a copy of the GNU Lesser General Public License *
+* along with ReactPhysics3D. If not, see . *
+***************************************************************************/
+
+#ifndef SEPARATINGAXIS_H
+#define SEPARATINGAXIS_H
+
+// Libraries
+#include "NarrowPhaseAlgorithm.h"
+#include "../Constraint/Contact.h"
+#include "../body/OBB.h"
+
+// ReactPhysics3D namespace
+namespace reactphysics3d {
+
+class SeparatingAxis : public NarrowPhaseAlgorithm {
+ private :
+
+ public :
+ SeparatingAxis(); // Constructor
+ ~SeparatingAxis(); // Destructor
+
+ virtual bool testCollision(const BoundingVolume& boundingVolume1, const BoundingVolume& boundingVolume2, Contact* const contact); // Return true and compute a collision contact if the two bounding volume collide
+
+};
+
+} // End of the ReactPhysics3D namespace
+
+#endif