diff --git a/src/engine/PhysicsWorld.cpp b/src/engine/PhysicsWorld.cpp index fc59195d..ec9645ad 100644 --- a/src/engine/PhysicsWorld.cpp +++ b/src/engine/PhysicsWorld.cpp @@ -880,15 +880,6 @@ void PhysicsWorld::createIslands() { } } - for (uint32 i=0; i < (*mCollisionDetection.mCurrentContactPairs).size(); i++) { - - ContactPair& contactPair = (*mCollisionDetection.mCurrentContactPairs)[i]; - - if (mRigidBodyComponents.hasComponent(contactPair.body1Entity) && mRigidBodyComponents.hasComponent(contactPair.body2Entity)) { - - } - } - mCollisionDetection.mMapBodyToContactPairs.clear(true); } diff --git a/src/systems/CollisionDetectionSystem.cpp b/src/systems/CollisionDetectionSystem.cpp index b794b32d..924d1457 100644 --- a/src/systems/CollisionDetectionSystem.cpp +++ b/src/systems/CollisionDetectionSystem.cpp @@ -732,8 +732,6 @@ void CollisionDetectionSystem::createContacts() { uint32 contactPairIndex = mWorld->mProcessContactPairsOrderIslands[p]; - processedContactPairsIndices.add(contactPairIndex); - ContactPair& contactPair = (*mCurrentContactPairs)[contactPairIndex]; contactPair.contactManifoldsIndex = mCurrentContactManifolds->size();