git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@162 92aac97c-a6ce-11dd-a772-7fcde58d38e6

This commit is contained in:
chappuis.daniel 2009-07-04 07:18:45 +00:00
parent 04e9964ae8
commit 2b26fb38d9

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@ -47,10 +47,10 @@ class OBB : public BoundingVolume {
Vector3D getCenter() const; // Return the center point of the OBB
void setCenter(const Vector3D& center); // Set the center point
Vector3D getAxis(int index) const throw(std::invalid_argument); // Return an axis of the OBB
void setAxis(int index, const Vector3D& axis) throw(std::invalid_argument); // Set an axis
double getExtent(int index) const throw(std::invalid_argument); // Return an extent value
void setExtent(int index, double extent) throw(std::invalid_argument); // Set an extent value
Vector3D getAxis(unsigned int index) const throw(std::invalid_argument); // Return an axis of the OBB
void setAxis(unsigned int index, const Vector3D& axis) throw(std::invalid_argument); // Set an axis
double getExtent(unsigned int index) const throw(std::invalid_argument); // Return an extent value
void setExtent(unsigned int index, double extent) throw(std::invalid_argument); // Set an extent value
};
// TODO : Don't forget that we need to code a way that a change in the orientation of a rigid body imply
@ -67,7 +67,7 @@ inline void OBB::setCenter(const Vector3D& center) {
}
// Return an axis of the OBB
inline Vector3D OBB::getAxis(int index) const throw(std::invalid_argument) {
inline Vector3D OBB::getAxis(unsigned int index) const throw(std::invalid_argument) {
// Check if the index value is valid
if (index >= 0 && index <3) {
return axis[index];
@ -79,7 +79,7 @@ inline Vector3D OBB::getAxis(int index) const throw(std::invalid_argument) {
}
// Set an axis
inline void OBB::setAxis(int index, const Vector3D& axis) throw(std::invalid_argument) {
inline void OBB::setAxis(unsigned int index, const Vector3D& axis) throw(std::invalid_argument) {
// Check if the index value is valid
if (index >= 0 && index <3) {
this->axis[index] = axis;
@ -91,7 +91,7 @@ inline void OBB::setAxis(int index, const Vector3D& axis) throw(std::invalid_arg
}
// Return an extent value
inline double OBB::getExtent(int index) const throw(std::invalid_argument) {
inline double OBB::getExtent(unsigned int index) const throw(std::invalid_argument) {
// Check if the index value is valid
if (index >= 0 && index <3) {
return extent[index];
@ -103,7 +103,7 @@ inline double OBB::getExtent(int index) const throw(std::invalid_argument) {
}
// Set an extent value
inline void OBB::setExtent(int index, double extent) throw(std::invalid_argument) {
inline void OBB::setExtent(unsigned int index, double extent) throw(std::invalid_argument) {
// Check if the index value is valid
if (index >= 0 && index <3) {
this->extent[index] = extent;