git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@162 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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@ -45,12 +45,12 @@ class OBB : public BoundingVolume {
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OBB(const OBB& obb); // Copy-Constructor
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virtual ~OBB(); // Destructor
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Vector3D getCenter() const; // Return the center point of the OBB
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void setCenter(const Vector3D& center); // Set the center point
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Vector3D getAxis(int index) const throw(std::invalid_argument); // Return an axis of the OBB
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void setAxis(int index, const Vector3D& axis) throw(std::invalid_argument); // Set an axis
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double getExtent(int index) const throw(std::invalid_argument); // Return an extent value
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void setExtent(int index, double extent) throw(std::invalid_argument); // Set an extent value
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Vector3D getCenter() const; // Return the center point of the OBB
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void setCenter(const Vector3D& center); // Set the center point
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Vector3D getAxis(unsigned int index) const throw(std::invalid_argument); // Return an axis of the OBB
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void setAxis(unsigned int index, const Vector3D& axis) throw(std::invalid_argument); // Set an axis
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double getExtent(unsigned int index) const throw(std::invalid_argument); // Return an extent value
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void setExtent(unsigned int index, double extent) throw(std::invalid_argument); // Set an extent value
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};
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// TODO : Don't forget that we need to code a way that a change in the orientation of a rigid body imply
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@ -67,7 +67,7 @@ inline void OBB::setCenter(const Vector3D& center) {
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}
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// Return an axis of the OBB
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inline Vector3D OBB::getAxis(int index) const throw(std::invalid_argument) {
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inline Vector3D OBB::getAxis(unsigned int index) const throw(std::invalid_argument) {
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// Check if the index value is valid
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if (index >= 0 && index <3) {
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return axis[index];
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@ -79,7 +79,7 @@ inline Vector3D OBB::getAxis(int index) const throw(std::invalid_argument) {
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}
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// Set an axis
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inline void OBB::setAxis(int index, const Vector3D& axis) throw(std::invalid_argument) {
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inline void OBB::setAxis(unsigned int index, const Vector3D& axis) throw(std::invalid_argument) {
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// Check if the index value is valid
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if (index >= 0 && index <3) {
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this->axis[index] = axis;
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@ -91,7 +91,7 @@ inline void OBB::setAxis(int index, const Vector3D& axis) throw(std::invalid_arg
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}
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// Return an extent value
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inline double OBB::getExtent(int index) const throw(std::invalid_argument) {
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inline double OBB::getExtent(unsigned int index) const throw(std::invalid_argument) {
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// Check if the index value is valid
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if (index >= 0 && index <3) {
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return extent[index];
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@ -103,7 +103,7 @@ inline double OBB::getExtent(int index) const throw(std::invalid_argument) {
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}
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// Set an extent value
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inline void OBB::setExtent(int index, double extent) throw(std::invalid_argument) {
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inline void OBB::setExtent(unsigned int index, double extent) throw(std::invalid_argument) {
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// Check if the index value is valid
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if (index >= 0 && index <3) {
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this->extent[index] = extent;
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