diff --git a/include/reactphysics3d/collision/shapes/HeightFieldShape.h b/include/reactphysics3d/collision/shapes/HeightFieldShape.h index f706fc8d..745a80e4 100644 --- a/include/reactphysics3d/collision/shapes/HeightFieldShape.h +++ b/include/reactphysics3d/collision/shapes/HeightFieldShape.h @@ -112,9 +112,6 @@ class HeightFieldShape : public ConcaveShape { /// Return the number of bytes used by the collision shape virtual size_t getSizeInBytes() const override; - /// Insert all the triangles into the dynamic AABB tree - void initBVHTree(); - /// Return the three vertices coordinates (in the array outTriangleVertices) of a triangle /// given the start vertex index pointer of the triangle. void getTriangleVerticesWithIndexPointer(int32 subPart, int32 triangleIndex,