From 54de86d698272f258256699df5d9dbc1456beb75 Mon Sep 17 00:00:00 2001 From: Daniel Chappuis Date: Sun, 2 Jan 2022 00:56:52 +0100 Subject: [PATCH] Edit changelog file --- CHANGELOG.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 4b139e1f..c3b087b1 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -52,7 +52,7 @@ - Issue [#195](https://github.com/DanielChappuis/reactphysics3d/issues/195) in RigidBodyComponents - Issue with concave vs convex shape collision detection has been fixed - Issue with edge vs edge collision has been fixed in SAT algorithm (wrong contact normal was computed) -- Issue with sphere radius in DebugRenderer +- Issue with sphere radius in DebugRenderer - Issue where changing the transform of a Collider attached to a sleeping RigidBody caused the body to remain asleep - Issue with wrong calculation performed in the ContactSolverSystem - Issue with joints when center of mass is not at the center of the rigid body local-space