Remove cmake folder
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@ -236,9 +236,6 @@ SET (REACTPHYSICS3D_SOURCES
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# Create the library
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ADD_LIBRARY(reactphysics3d STATIC ${REACTPHYSICS3D_HEADERS} ${REACTPHYSICS3D_SOURCES})
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# Set the public headers
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#SET_TARGET_PROPERTIES(reactphysics3d PROPERTIES PUBLIC_HEADER ${REACTPHYSICS3D_HEADERS})
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# Headers
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TARGET_INCLUDE_DIRECTORIES(reactphysics3d PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
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@ -1,65 +0,0 @@
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#
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# Try to find GLEW library and include path.
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# Once done this will define
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#
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# GLEW_FOUND
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# GLEW_INCLUDE_PATH
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# GLEW_LIBRARY
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#
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IF (WIN32)
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FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
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$ENV{PROGRAMFILES}/GLEW/include
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${GLEW_ROOT_DIR}/include
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DOC "The directory where GL/glew.h resides")
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IF (NV_SYSTEM_PROCESSOR STREQUAL "AMD64")
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FIND_LIBRARY( GLEW_LIBRARY
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NAMES glew64 glew64s
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PATHS
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$ENV{PROGRAMFILES}/GLEW/lib
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${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin
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${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib
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DOC "The GLEW library (64-bit)"
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)
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ELSE(NV_SYSTEM_PROCESSOR STREQUAL "AMD64")
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FIND_LIBRARY( GLEW_LIBRARY
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NAMES glew GLEW glew32 glew32s
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PATHS
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$ENV{PROGRAMFILES}/GLEW/lib
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${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin
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${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib
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DOC "The GLEW library"
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)
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ENDIF(NV_SYSTEM_PROCESSOR STREQUAL "AMD64")
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ELSE (WIN32)
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FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
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/usr/include
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/usr/local/include
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/sw/include
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/opt/local/include
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${GLEW_ROOT_DIR}/include
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DOC "The directory where GL/glew.h resides")
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FIND_LIBRARY( GLEW_LIBRARY
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NAMES GLEW glew
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PATHS
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/usr/lib64
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/usr/lib
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/usr/local/lib64
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/usr/local/lib
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/sw/lib
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/opt/local/lib
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${GLEW_ROOT_DIR}/lib
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DOC "The GLEW library")
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ENDIF (WIN32)
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SET(GLEW_FOUND "NO")
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IF (GLEW_INCLUDE_PATH AND GLEW_LIBRARY)
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SET(GLEW_LIBRARIES ${GLEW_LIBRARY})
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SET(GLEW_FOUND "YES")
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ENDIF (GLEW_INCLUDE_PATH AND GLEW_LIBRARY)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(GLEW DEFAULT_MSG GLEW_LIBRARY GLEW_INCLUDE_PATH)
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