Fixed a bug with DebugRenderer::drawCapsule() where only half the connecting cylinder's triangles were generated

This commit is contained in:
Dennis Metzger 2021-04-18 20:15:59 +02:00
parent c273e7cfe5
commit 742fe872f3
2 changed files with 3 additions and 0 deletions

2
.gitignore vendored
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@ -43,3 +43,5 @@ documentation/UserManual/*.tmp
documentation/UserManual/*.toc
documentation/UserManual/*.xref
documentation/UserManual/*.xref
/build

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@ -267,6 +267,7 @@ void DebugRenderer::drawCapsule(const Transform& transform, decimal radius, deci
for (uint i = 0; i < NB_SECTORS_SPHERE; i++, a1++, a2++) {
mTriangles.add(DebugTriangle(vertices[a1 + 1], vertices[a2], vertices[a2 + 1], color));
mTriangles.add(DebugTriangle(vertices[a1], vertices[a2], vertices[a1 + 1], color));
}
}