Edit CHANGELOG file

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Daniel Chappuis 2021-04-21 21:12:34 +02:00
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@ -44,6 +44,7 @@ do not hesitate to take a look at the user manual.
- Issue [#157](https://github.com/DanielChappuis/reactphysics3d/issues/157) with matrix to quaternion conversion has been fixed
- Issue [#184](https://github.com/DanielChappuis/reactphysics3d/issues/184) with update of mass/inertia properties of static bodies
- Issue with the computation of the two friction vectors in the contact solver
- Issue with the rendering of the capsule collision shape in the Debug Renderer (missing triangle faces)
## Version 0.8.0 (May 31, 2020)