git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@272 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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@ -68,8 +68,6 @@ bool CollisionDetection::computeCollisionDetection(PhysicsWorld* world) {
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assert(contact != 0);
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existsCollision = true;
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Vector3D test = contact->getNormal(); // TODO : Delete this
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// Add the new collision contact into the collision world
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world->addConstraint(contact);
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}
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