diff --git a/sources/reactphysics3d/Vector.cpp b/sources/reactphysics3d/Vector.cpp deleted file mode 100644 index 017a34e5..00000000 --- a/sources/reactphysics3d/Vector.cpp +++ /dev/null @@ -1,223 +0,0 @@ -/**************************************************************************** - * Copyright (C) 2009 Daniel Chappuis * - **************************************************************************** - * This file is part of ReactPhysics3D. * - * * - * ReactPhysics3D is free software: you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation, either version 3 of the License, or * - * (at your option) any later version. * - * * - * ReactPhysics3D is distributed in the hope that it will be useful, * - * but WITHOUT ANY WARRANTY; without even the implied warranty of * - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * - * GNU General Public License for more details. * - * * - * You should have received a copy of the GNU General Public License * - * along with ReactPhysics3D. If not, see . * - ***************************************************************************/ - -// Libraries -#include "Vector.h" - -// Namespaces -using namespace reactphysics3d; - -// Constructor of the class Vector -Vector::Vector(int n) throw(std::invalid_argument) { - // Check the argument - if (n > 0) { - // Create the array that contains the values of the vector - nbComponent = n; - tab = new double[nbComponent]; - - - // Fill the array with zero's value - for(int i=0; i