diff --git a/sources/reactphysics3d/Vector.cpp b/sources/reactphysics3d/Vector.cpp
deleted file mode 100644
index 017a34e5..00000000
--- a/sources/reactphysics3d/Vector.cpp
+++ /dev/null
@@ -1,223 +0,0 @@
-/****************************************************************************
- * Copyright (C) 2009 Daniel Chappuis *
- ****************************************************************************
- * This file is part of ReactPhysics3D. *
- * *
- * ReactPhysics3D is free software: you can redistribute it and/or modify *
- * it under the terms of the GNU General Public License as published by *
- * the Free Software Foundation, either version 3 of the License, or *
- * (at your option) any later version. *
- * *
- * ReactPhysics3D is distributed in the hope that it will be useful, *
- * but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU General Public License for more details. *
- * *
- * You should have received a copy of the GNU General Public License *
- * along with ReactPhysics3D. If not, see . *
- ***************************************************************************/
-
-// Libraries
-#include "Vector.h"
-
-// Namespaces
-using namespace reactphysics3d;
-
-// Constructor of the class Vector
-Vector::Vector(int n) throw(std::invalid_argument) {
- // Check the argument
- if (n > 0) {
- // Create the array that contains the values of the vector
- nbComponent = n;
- tab = new double[nbComponent];
-
-
- // Fill the array with zero's value
- for(int i=0; i