Return manifold set by reference and not by pointer
This commit is contained in:
parent
20c9794a20
commit
85c6a2eaf5
|
@ -120,10 +120,10 @@ void CollisionDetection::reportCollisionBetweenShapes(CollisionCallback* callbac
|
|||
}
|
||||
|
||||
// For each contact manifold set of the overlapping pair
|
||||
ContactManifoldSet* manifoldSet = pair->getContactManifoldSet();
|
||||
for (uint j=0; j<manifoldSet->getNbContactManifolds(); j++) {
|
||||
const ContactManifoldSet& manifoldSet = pair->getContactManifoldSet();
|
||||
for (uint j=0; j<manifoldSet.getNbContactManifolds(); j++) {
|
||||
|
||||
ContactManifold* manifold = manifoldSet->getContactManifold(j);
|
||||
const ContactManifold* manifold = manifoldSet.getContactManifold(j);
|
||||
|
||||
// For each contact manifold of the manifold set
|
||||
for (uint i=0; i<manifold->getNbContactPoints(); i++) {
|
||||
|
@ -467,12 +467,12 @@ void CollisionDetection::addContactManifoldToBody(OverlappingPair* pair) {
|
|||
|
||||
CollisionBody* body1 = pair->getShape1()->getBody();
|
||||
CollisionBody* body2 = pair->getShape2()->getBody();
|
||||
ContactManifoldSet* manifoldSet = pair->getContactManifoldSet();
|
||||
const ContactManifoldSet& manifoldSet = pair->getContactManifoldSet();
|
||||
|
||||
// For each contact manifold in the set of manifolds in the pair
|
||||
for (int i=0; i<manifoldSet->getNbContactManifolds(); i++) {
|
||||
for (int i=0; i<manifoldSet.getNbContactManifolds(); i++) {
|
||||
|
||||
ContactManifold* contactManifold = manifoldSet->getContactManifold(i);
|
||||
ContactManifold* contactManifold = manifoldSet.getContactManifold(i);
|
||||
|
||||
// Add the contact manifold at the beginning of the linked
|
||||
// list of contact manifolds of the first body
|
||||
|
|
|
@ -112,7 +112,7 @@ class ContactManifoldSet {
|
|||
int getNbContactManifolds() const;
|
||||
|
||||
/// Return a given contact manifold
|
||||
ContactManifold* getContactManifold(uint index);
|
||||
ContactManifold* getContactManifold(uint index) const;
|
||||
|
||||
/// Return the total number of contact points in the set of manifolds
|
||||
int getTotalNbContactPoints() const;
|
||||
|
@ -134,7 +134,7 @@ inline int ContactManifoldSet::getNbContactManifolds() const {
|
|||
}
|
||||
|
||||
// Return a given contact manifold
|
||||
inline ContactManifold* ContactManifoldSet::getContactManifold(uint index) {
|
||||
inline ContactManifold* ContactManifoldSet::getContactManifold(uint index) const {
|
||||
assert(index < mNbManifolds);
|
||||
return mManifolds[index];
|
||||
}
|
||||
|
|
|
@ -985,10 +985,10 @@ std::vector<const ContactManifold*> DynamicsWorld::getContactsList() const {
|
|||
OverlappingPair* pair = it->second;
|
||||
|
||||
// For each contact manifold of the pair
|
||||
ContactManifoldSet* manifoldSet = pair->getContactManifoldSet();
|
||||
for (int i=0; i<manifoldSet->getNbContactManifolds(); i++) {
|
||||
const ContactManifoldSet& manifoldSet = pair->getContactManifoldSet();
|
||||
for (int i=0; i<manifoldSet.getNbContactManifolds(); i++) {
|
||||
|
||||
ContactManifold* manifold = manifoldSet->getContactManifold(i);
|
||||
ContactManifold* manifold = manifoldSet.getContactManifold(i);
|
||||
|
||||
// Get the contact manifold
|
||||
contactManifolds.push_back(manifold);
|
||||
|
|
|
@ -97,8 +97,8 @@ class OverlappingPair {
|
|||
/// Return the number of contacts in the cache
|
||||
uint getNbContactPoints() const;
|
||||
|
||||
/// Return the contact manifold set
|
||||
ContactManifoldSet* getContactManifoldSet();
|
||||
/// Return the a reference to the contact manifold set
|
||||
const ContactManifoldSet& getContactManifoldSet();
|
||||
|
||||
/// Clear the contact points of the contact manifold
|
||||
void clearContactPoints();
|
||||
|
@ -151,8 +151,8 @@ inline uint OverlappingPair::getNbContactPoints() const {
|
|||
}
|
||||
|
||||
// Return the contact manifold
|
||||
inline ContactManifoldSet* OverlappingPair::getContactManifoldSet() {
|
||||
return &mContactManifoldSet;
|
||||
inline const ContactManifoldSet& OverlappingPair::getContactManifoldSet() {
|
||||
return mContactManifoldSet;
|
||||
}
|
||||
|
||||
// Return the pair of bodies index
|
||||
|
|
Loading…
Reference in New Issue
Block a user