diff --git a/src/systems/SolveHingeJointSystem.cpp b/src/systems/SolveHingeJointSystem.cpp index 738b0192..5a061f3f 100644 --- a/src/systems/SolveHingeJointSystem.cpp +++ b/src/systems/SolveHingeJointSystem.cpp @@ -63,8 +63,8 @@ void SolveHingeJointSystem::initBeforeSolve() { const uint32 componentIndexBody1 = mRigidBodyComponents.getEntityIndex(body1Entity); const uint32 componentIndexBody2 = mRigidBodyComponents.getEntityIndex(body2Entity); - assert(!mRigidBodyComponents.mIsEntityDisabled[componentIndexBody1]); - assert(!mRigidBodyComponents.mIsEntityDisabled[componentIndexBody2]); + assert(!mRigidBodyComponents.getIsEntityDisabled(body1Entity)); + assert(!mRigidBodyComponents.getIsEntityDisabled(body2Entity)); // Get the inertia tensor of bodies mHingeJointComponents.mI1[i] = mRigidBodyComponents.mInverseInertiaTensorsWorld[componentIndexBody1]; diff --git a/src/systems/SolveSliderJointSystem.cpp b/src/systems/SolveSliderJointSystem.cpp index 4a6874e5..851be91f 100644 --- a/src/systems/SolveSliderJointSystem.cpp +++ b/src/systems/SolveSliderJointSystem.cpp @@ -63,8 +63,8 @@ void SolveSliderJointSystem::initBeforeSolve() { const uint32 componentIndexBody1 = mRigidBodyComponents.getEntityIndex(body1Entity); const uint32 componentIndexBody2 = mRigidBodyComponents.getEntityIndex(body2Entity); - assert(!mRigidBodyComponents.mIsEntityDisabled[componentIndexBody1]); - assert(!mRigidBodyComponents.mIsEntityDisabled[componentIndexBody2]); + assert(!mRigidBodyComponents.getIsEntityDisabled(body1Entity)); + assert(!mRigidBodyComponents.getIsEntityDisabled(body2Entity)); // Get the inertia tensor of bodies mSliderJointComponents.mI1[i] = mRigidBodyComponents.mInverseInertiaTensorsWorld[componentIndexBody1];