From 9d8d4e665bb6c21bb80b7f7bf6477d32a29e7f30 Mon Sep 17 00:00:00 2001 From: Daniel Chappuis Date: Mon, 2 Mar 2015 20:43:47 +0100 Subject: [PATCH] Modification in Readme file --- README.md | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index f0af0ad8..23d4467b 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,5 @@ ## ReactPhysics3D -![Logo ReactPhysics3DLogo](https://github.com/DanielChappuis/reactphysics3d/blob/master/documentation/UserManual/images/ReactPhysics3DLogo.png) - ReactPhysics3D is an open source C++ physics engine library that can be used in 3D simulations and games. Website : [http://www.reactphysics3d.com](http://www.reactphysics3d.com) @@ -37,6 +35,12 @@ The ReactPhysics3D library is released under the open-source [ZLib license](http You can find the User Manual and the Doxygen API Documentation [here](http://www.reactphysics3d.com/documentation.html) +## Branches + +The "master" branch always contains the last released version of the library. This is the most stable version. On the other side, +the "develop" branch is used for development. This branch is frequently updated and can be quite unstable. Therefore, if you want to use the library in +your application, it is recommended to checkout the "master" branch. + ## Issues If you find any issue with the library, you can report it on the issue tracker [here](https://github.com/DanielChappuis/reactphysics3d/issues).