From 9fff45b76ea92af2ae2727281e23167a350cb988 Mon Sep 17 00:00:00 2001 From: Daniel Chappuis Date: Tue, 3 Mar 2015 21:43:42 +0100 Subject: [PATCH] Fix compilation errors on Windows --- examples/raycast/Scene.cpp | 2 +- examples/raycast/Scene.h | 2 ++ 2 files changed, 3 insertions(+), 1 deletion(-) diff --git a/examples/raycast/Scene.cpp b/examples/raycast/Scene.cpp index 91e7364f..da6423a3 100644 --- a/examples/raycast/Scene.cpp +++ b/examples/raycast/Scene.cpp @@ -107,7 +107,7 @@ Scene::Scene(Viewer* viewer, const std::string& shaderFolderPath, const std::str // Create the raycast lines void Scene::createLines() { - int nbRaysOneDimension = sqrt(NB_RAYS); + int nbRaysOneDimension = std::sqrt(float(NB_RAYS)); for (int i=0; i #include "openglframework.h" #include "reactphysics3d.h" #include "Sphere.h"