diff --git a/sources/reactphysics3d/testing/testing_mathematics/MathematicsTest.h b/sources/reactphysics3d/testing/testing_mathematics/MathematicsTest.h new file mode 100644 index 00000000..096ea19b --- /dev/null +++ b/sources/reactphysics3d/testing/testing_mathematics/MathematicsTest.h @@ -0,0 +1,64 @@ + +/**************************************************************************** + * Copyright (C) 2009 Daniel Chappuis * + **************************************************************************** + * This file is part of ReactPhysics3D. * + * * + * ReactPhysics3D is free software: you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation, either version 3 of the License, or * + * (at your option) any later version. * + * * + * ReactPhysics3D is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with ReactPhysics3D. If not, see . * + ***************************************************************************/ + +#ifndef MATHEMATICSTEST_H +#define MATHEMATICSTEST_H + +// Libraries +#include "../TestSuite/Test.h" +#include "../../mathematics/mathematics.h" +#include +#include +#include + +// Namespaces +using namespace reactphysics3d; + +// Class MathematicsTest +class MathematicsTest : public TestSuite::Test { + private : + + public : + + // Constructor + MathematicsTest() { + + } + + // Run method of the Test + void run() { + testEqual(); + } + + // Test the equal() method + void testEqual() { + double number1 = 19.13417; + double number2 = 19.13417 + EPSILON/2.0; + double number3 = 19.13417 + 2*EPSILON; + + test_(equal(number1, number2)); + test_(equal(number2, number1)); + test_(!equal(number1, number3)); + test_(!equal(number3, number1)); + } + +}; + +#endif