Improve Doxygen API Reference documentation
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@ -113,17 +113,11 @@ class PhysicsCommon {
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// -------------------- Methods -------------------- //
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/// Constructor
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/**
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* @param baseMemoryAllocator Pointer to a user custom memory allocator
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*/
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PhysicsCommon(MemoryAllocator* baseMemoryAllocator = nullptr);
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/// Destructor
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~PhysicsCommon();
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// TODO : Add better code documentation for all methods in this class (document
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// the method parameters with the "@param" keyword for Doxygen
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/// Create and return an instance of PhysicsWorld
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PhysicsWorld* createPhysicsWorld(const PhysicsWorld::WorldSettings& worldSettings = PhysicsWorld::WorldSettings());
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@ -196,11 +190,17 @@ class PhysicsCommon {
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};
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// Return the current logger
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/**
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* @return A pointer to the current logger
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*/
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inline Logger* PhysicsCommon::getLogger() {
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return mLogger;
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}
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// Set the logger
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/**
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* @param logger A pointer to the logger to use
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*/
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inline void PhysicsCommon::setLogger(Logger* logger) {
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mLogger = logger;
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}
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@ -32,6 +32,9 @@ using namespace reactphysics3d;
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Logger* PhysicsCommon::mLogger = nullptr;
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/// Constructor
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/**
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* @param baseMemoryAllocator Pointer to a user custom memory allocator
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*/
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PhysicsCommon::PhysicsCommon(MemoryAllocator* baseMemoryAllocator)
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: mMemoryManager(baseMemoryAllocator),
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mPhysicsWorlds(mMemoryManager.getHeapAllocator()), mSphereShapes(mMemoryManager.getHeapAllocator()),
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@ -117,6 +120,10 @@ void PhysicsCommon::release() {
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}
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// Create and return an instance of PhysicsWorld
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/**
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* @param worldSettings The settings of the physics world
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* @return A pointer to the created physics world
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*/
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PhysicsWorld* PhysicsCommon::createPhysicsWorld(const PhysicsWorld::WorldSettings& worldSettings) {
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Profiler* profiler = nullptr;
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@ -139,6 +146,9 @@ PhysicsWorld* PhysicsCommon::createPhysicsWorld(const PhysicsWorld::WorldSetting
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}
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// Destroy an instance of PhysicsWorld
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/**
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* @param world A pointer to the physics world to destroy
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*/
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void PhysicsCommon::destroyPhysicsWorld(PhysicsWorld* world) {
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// Call the destructor of the world
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@ -151,6 +161,10 @@ void PhysicsCommon::destroyPhysicsWorld(PhysicsWorld* world) {
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}
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// Create and return a sphere collision shape
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/**
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* @param radius The radius of the sphere collision shape
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* @return A pointer to the created sphere shape
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*/
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SphereShape* PhysicsCommon::createSphereShape(const decimal radius) {
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SphereShape* shape = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(SphereShape))) SphereShape(radius, mMemoryManager.getHeapAllocator());
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@ -160,6 +174,9 @@ SphereShape* PhysicsCommon::createSphereShape(const decimal radius) {
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}
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// Destroy a sphere collision shape
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/**
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* @param sphereShape A pointer to the sphere collision shape to destroy
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*/
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void PhysicsCommon::destroySphereShape(SphereShape* sphereShape) {
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// TODO Test if collision shape is still part of some colliders, if so throw error
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@ -176,9 +193,13 @@ void PhysicsCommon::destroySphereShape(SphereShape* sphereShape) {
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}
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// Create and return a box collision shape
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BoxShape* PhysicsCommon::createBoxShape(const Vector3& extent) {
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/**
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* @param halfExtents A vector with the three half-extents of the box shape
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* @return A pointer to the created box shape
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*/
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BoxShape* PhysicsCommon::createBoxShape(const Vector3& halfExtents) {
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BoxShape* shape = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(BoxShape))) BoxShape(extent, mMemoryManager.getHeapAllocator());
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BoxShape* shape = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(BoxShape))) BoxShape(halfExtents, mMemoryManager.getHeapAllocator());
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mBoxShapes.add(shape);
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@ -186,6 +207,9 @@ BoxShape* PhysicsCommon::createBoxShape(const Vector3& extent) {
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}
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// Destroy a box collision shape
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/**
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* @param boxShape A pointer to the box shape to destroy
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*/
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void PhysicsCommon::destroyBoxShape(BoxShape* boxShape) {
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// TODO Test if collision shape is still part of some colliders, if so throw error
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@ -202,6 +226,11 @@ void PhysicsCommon::destroyBoxShape(BoxShape* boxShape) {
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}
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// Create and return a capsule shape
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/**
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* @param radius The radius of the sphere of the capsule shape
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* @param height The height of the capsule shape (distance betwen the two spheres centers)
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* @return boxShape A pointer to the created capsule shape
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*/
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CapsuleShape* PhysicsCommon::createCapsuleShape(decimal radius, decimal height) {
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CapsuleShape* shape = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(CapsuleShape))) CapsuleShape(radius, height, mMemoryManager.getHeapAllocator());
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@ -212,6 +241,9 @@ CapsuleShape* PhysicsCommon::createCapsuleShape(decimal radius, decimal height)
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}
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// Destroy a capsule collision shape
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/**
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* @param capsuleShape A pointer to the capsule shape to destroy
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*/
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void PhysicsCommon::destroyCapsuleShape(CapsuleShape* capsuleShape) {
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// TODO Test if collision shape is still part of some colliders, if so throw error
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@ -228,6 +260,11 @@ void PhysicsCommon::destroyCapsuleShape(CapsuleShape* capsuleShape) {
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}
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// Create and return a convex mesh shape
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/**
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* @param polyhedronMesh A pointer to the polyhedron mesh used to create the convex shape
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* @param scaling Scaling factor to scale the polyhedron mesh if necessary
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* @return A pointer to the created convex mesh shape
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*/
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ConvexMeshShape* PhysicsCommon::createConvexMeshShape(PolyhedronMesh* polyhedronMesh, const Vector3& scaling) {
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ConvexMeshShape* shape = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(ConvexMeshShape))) ConvexMeshShape(polyhedronMesh, mMemoryManager.getHeapAllocator(), scaling);
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@ -238,6 +275,9 @@ ConvexMeshShape* PhysicsCommon::createConvexMeshShape(PolyhedronMesh* polyhedron
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}
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// Destroy a convex mesh shape
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/**
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* @param convexMeshShape A pointer to the convex mesh shape to destroy
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*/
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void PhysicsCommon::destroyConvexMeshShape(ConvexMeshShape* convexMeshShape) {
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// TODO Test if collision shape is still part of some colliders, if so throw error
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@ -254,6 +294,17 @@ void PhysicsCommon::destroyConvexMeshShape(ConvexMeshShape* convexMeshShape) {
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}
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// Create and return a height-field shape
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/**
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* @param nbGridColumns Number of columns in the grid of the height field
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* @param nbGridRows Number of rows in the grid of the height field
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* @param minHeight Minimum height value of the height field
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* @param maxHeight Maximum height value of the height field
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* @param heightFieldData Pointer to the first height value data (note that values are shared and not copied)
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* @param dataType Data type for the height values (int, float, double)
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* @param upAxis Integer representing the up axis direction (0 for x, 1 for y and 2 for z)
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* @param integerHeightScale Scaling factor used to scale the height values (only when height values type is integer)
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* @return A pointer to the created height field shape
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*/
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HeightFieldShape* PhysicsCommon::createHeightFieldShape(int nbGridColumns, int nbGridRows, decimal minHeight, decimal maxHeight,
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const void* heightFieldData, HeightFieldShape::HeightDataType dataType,
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int upAxis, decimal integerHeightScale, const Vector3& scaling) {
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@ -267,6 +318,9 @@ HeightFieldShape* PhysicsCommon::createHeightFieldShape(int nbGridColumns, int n
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}
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// Destroy a height-field shape
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/**
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* @param heightFieldShape A pointer to the height field shape to destroy
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*/
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void PhysicsCommon::destroyHeightFieldShape(HeightFieldShape* heightFieldShape) {
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// TODO Test if collision shape is still part of some colliders, if so throw error
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@ -283,6 +337,11 @@ void PhysicsCommon::destroyHeightFieldShape(HeightFieldShape* heightFieldShape)
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}
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// Create and return a concave mesh shape
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/**
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* @param triangleMesh A pointer to the triangle mesh to use to create the concave mesh shape
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* @param scaling An optional scaling factor to scale the triangle mesh
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* @return A pointer to the created concave mesh shape
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*/
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ConcaveMeshShape* PhysicsCommon::createConcaveMeshShape(TriangleMesh* triangleMesh, const Vector3& scaling) {
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ConcaveMeshShape* shape = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(ConcaveMeshShape))) ConcaveMeshShape(triangleMesh, mMemoryManager.getHeapAllocator(), scaling);
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@ -293,6 +352,9 @@ ConcaveMeshShape* PhysicsCommon::createConcaveMeshShape(TriangleMesh* triangleMe
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}
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// Destroy a concave mesh shape
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/**
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* @param concaveMeshShape A pointer to the concave mesh shape to destroy
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*/
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void PhysicsCommon::destroyConcaveMeshShape(ConcaveMeshShape* concaveMeshShape) {
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// TODO Test if collision shape is still part of some colliders, if so throw error
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@ -309,6 +371,10 @@ void PhysicsCommon::destroyConcaveMeshShape(ConcaveMeshShape* concaveMeshShape)
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}
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// Create a polyhedron mesh
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/**
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* @param polygonVertexArray A pointer to the polygon vertex array to use to create the polyhedron mesh
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* @return A pointer to the created polyhedron mesh
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*/
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PolyhedronMesh* PhysicsCommon::createPolyhedronMesh(PolygonVertexArray* polygonVertexArray) {
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PolyhedronMesh* mesh = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(PolyhedronMesh))) PolyhedronMesh(polygonVertexArray, mMemoryManager.getHeapAllocator());
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@ -319,6 +385,9 @@ PolyhedronMesh* PhysicsCommon::createPolyhedronMesh(PolygonVertexArray* polygonV
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}
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// Destroy a polyhedron mesh
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/**
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* @param polyhedronMesh A pointer to the polyhedron mesh to destroy
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*/
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void PhysicsCommon::destroyPolyhedronMesh(PolyhedronMesh* polyhedronMesh) {
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// Call the destructor of the shape
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@ -331,6 +400,9 @@ void PhysicsCommon::destroyPolyhedronMesh(PolyhedronMesh* polyhedronMesh) {
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}
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// Create a triangle mesh
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/**
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* @return A pointer to the created triangle mesh
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*/
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TriangleMesh* PhysicsCommon::createTriangleMesh() {
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TriangleMesh* mesh = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(TriangleMesh))) TriangleMesh(mMemoryManager.getHeapAllocator());
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@ -341,6 +413,9 @@ TriangleMesh* PhysicsCommon::createTriangleMesh() {
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}
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// Destroy a triangle mesh
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/**
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* @param A pointer to the triangle mesh to destroy
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*/
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void PhysicsCommon::destroyTriangleMesh(TriangleMesh* triangleMesh) {
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// Call the destructor of the shape
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@ -353,6 +428,9 @@ void PhysicsCommon::destroyTriangleMesh(TriangleMesh* triangleMesh) {
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}
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// Create and return a new logger
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/**
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* @return A pointer to the created default logger
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*/
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DefaultLogger* PhysicsCommon::createDefaultLogger() {
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DefaultLogger* logger = new (mMemoryManager.allocate(MemoryManager::AllocationType::Pool, sizeof(DefaultLogger))) DefaultLogger(mMemoryManager.getHeapAllocator());
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@ -363,6 +441,9 @@ DefaultLogger* PhysicsCommon::createDefaultLogger() {
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}
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// Destroy a logger
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/**
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* @param A pointer to the default logger to destroy
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*/
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void PhysicsCommon::destroyDefaultLogger(DefaultLogger* logger) {
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// Call the destructor of the logger
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